Windows
This chapter describes the functions and variables related to Emacs windows. Frames, for how windows are assigned an area of screen available for Emacs to use. Display, for information on how text is displayed in windows.
Basic Concepts of Emacs Windows
A window is an area of the screen that can be used to display a buffer (Buffers). Windows are grouped into frames (Frames). Each frame contains at least one window; the user can subdivide a frame into multiple, non-overlapping windows to view several buffers at once. Lisp programs can use multiple windows for a variety of purposes. In Rmail, for example, you can view a summary of message titles in one window, and the contents of the selected message in another window. Emacs uses the term "window" with a different meaning than in graphical desktop environments and window systems, such as the X Window System. When Emacs is run on X, each graphical X window owned by the Emacs process corresponds to one Emacs frame. When Emacs is run on a text terminal, each Emacs frame fills the entire terminal screen. In either case, the frame may contain one or more Emacs windows. For disambiguation, we use the term window-system window when we mean the window-system window corresponding to an Emacs frame. Unlike X windows, Emacs windows are tiled; they never overlap within the area of their frame. When a window is created, resized, or deleted, the change in window space is taken from or given to other windows on the same frame, so that the total area of the frame is unchanged. In Emacs Lisp, windows are represented by a special Lisp object type (Window Type).
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windowp - This function returns
tif object is a window (whether or not it displays a buffer). Otherwise, it returnsnil.
A live window is one that is actually displaying a buffer in a frame.
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window-live-p - This function returns
tif object is a live window andnilotherwise. A live window is one that displays a buffer.
The windows in each frame are organized into a window tree. Windows and Frames. The leaf nodes of each window tree are live windows—the ones actually displaying buffers. The internal nodes of the window tree are internal windows, which are not live. A valid window is one that is either live or internal. A valid window can be deleted, i.e., removed from its frame (Deleting Windows); then it is no longer valid, but the Lisp object representing it might be still referenced from other Lisp objects. A deleted window may be made valid again by restoring a saved window configuration (Window Configurations). You can distinguish valid windows from deleted windows with window-valid-p.
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window-valid-p - This function returns
tif object is a live window, or an internal window in a window tree. Otherwise, it returnsnil, including for the case where object is a deleted window.
The following schematic shows the structure of a live window:
____________________________________________
|________________ Tab Line _______________|RD| ^
|______________ Header Line ______________| | |
^ |LS|LM|LF| |RF|RM|RS| | |
| | | | | | | | | | |
Window | | | | | | | | | Window
Body | | | | | Window Body | | | | | Total
Height | | | | | | | | | Height
| | | | |<- Window Body Width ->| | | | | |
v |__|__|__|_______________________|__|__|__| | |
|_________ Horizontal Scroll Bar _________| | |
|_______________ Mode Line _______________|__| |
|_____________ Bottom Divider _______________| v
<---------- Window Total Width ------------>
At the center of that window is the body, where the buffer text is displayed. The body can be surrounded by a series of optional areas which we will call window decorations. On the left and right, from innermost to outermost, these are the left and right fringes, denoted by LF and RF (Fringes); the left and right margins, denoted by LM and RM in the schematic (Display Margins); the left or right vertical scroll bar, only one of which is present at any time, denoted by LS and RS (Scroll Bars); and the right divider, denoted by RD (Window Dividers). Together these are the window's left and right decorations. At the top of the window are the tab line and the header line (Header Lines). The text area of the window includes the header line and the tab line, if they are present in the window. At the bottom of the window are the horizontal scroll bar (Scroll Bars); the mode line (Mode Line Format); and the bottom divider (Window Dividers). Together these form the window's top and bottom decorations. There are two special areas omitted in the schematic:
- When any of the fringes is missing, the display engine may use one character cell in its place for showing a continuation or truncation glyph provided a text line doesn't fit in a window.
- When both, the vertical scroll bar and the right divider are missing, the display engine usurps one pixel for drawing a vertical divider line between this window and the window on its right, provided such a window exists. On a text terminal, this divider always occupies an entire character cell.
In either case, the resulting artifact is considered part of the window's body although its screen space cannot be used for displaying buffer text. Note also, that line numbers (and their surrounding whitespace) as displayed by display-line-numbers-mode (Display Custom) do not count as decorations either; they are part of the window's body too. Internal windows neither show any text nor do they have decorations. Hence, the concept of "body" does not make sense for them. In fact, most functions operating on the body of a window will yield an error when applied to an internal window. By default, an Emacs frame exhibits one special live window that is used for displaying messages and accepting user input—the minibuffer window (Minibuffer Windows). Since the minibuffer window is used for displaying text, it has a body but it does not have a tab or header line or any margins. Finally, a tooltip window which is used for displaying a tooltip in a tooltip frame (Tooltips) has a body too but no decorations at all.
Windows and Frames
Each window belongs to exactly one frame (Frames). For all windows belonging to a specific frame, we sometimes also say that these windows are owned by that frame or simply that they are on that frame.
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window-frame - This function returns the specified window's frame—the frame that window belongs to. If window is omitted or
nil, it defaults to the selected window (Selecting Windows). -
window-list - This function returns a list of all live windows owned by the specified frame. If frame is omitted or
nil, it defaults to the selected frame (Input Focus). The optional argument minibuffer specifies whether to include the minibuffer window (Minibuffer Windows) in that list. If minibuffer ist, the minibuffer window is included. Ifnilor omitted, the minibuffer window is included only if it is active. If minibuffer is neithernilnort, the minibuffer window is never included. The optional argument window, if non-nil, must be a live window on the specified frame; then window will be the first element in the returned list. If window is omitted ornil, the window selected within frame (Selecting Windows) is the first element.
Windows on the same frame are organized into a window tree, whose leaf nodes are the live windows. The internal nodes of a window tree are not live; they exist for the purpose of organizing the relationships between live windows. The root node of a window tree is called the root window. It is either a live window or an internal window. If it is a live window, then the frame has just one window besides the minibuffer window, or the frame is a minibuffer-only frame, Frame Layout. A minibuffer window (Minibuffer Windows) that is not alone on its frame does not have a parent window, so it strictly speaking is not part of its frame's window tree. Nonetheless, it is a sibling window of the frame's root window, and thus can be reached from the root window via window-next-sibling, see below. Also, the function window-tree described at the end of this section lists the minibuffer window alongside the actual window tree.
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frame-root-window - This function returns the root window for frame-or-window. The argument frame-or-window should be either a window or a frame; if omitted or
nil, it defaults to the selected frame. If frame-or-window is a window, the return value is the root window of that window's frame.
When a live window is split (Splitting Windows), there are two live windows where previously there was one. One of these is represented by the same Lisp window object as the original window, and the other is represented by a newly-created Lisp window object. Both of these live windows become leaf nodes of the window tree, as child windows of a single internal window. If necessary, Emacs automatically creates this internal window, which is also called the parent window, and assigns it to the appropriate position in the window tree. The set of windows that share the same parent are called siblings.
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window-parent - This function returns the parent window of window. If window is omitted or
nil, it defaults to the selected window. The return value isnilif window has no parent (i.e., it is a minibuffer window or the root window of its frame).
A parent window always has at least two child windows. If this number were to fall to one as a result of window deletion (Deleting Windows), Emacs automatically deletes the parent window too, and its sole remaining child window takes its place in the window tree. A child window can be either a live window, or an internal window (which in turn would have its own child windows). Therefore, each internal window can be thought of as occupying a certain rectangular screen area—the union of the areas occupied by the live windows that are ultimately descended from it. For each internal window, the screen areas of the immediate children are arranged either vertically or horizontally (never both). If the child windows are arranged one above the other, they are said to form a vertical combination; if they are arranged side by side, they are said to form a horizontal combination. Consider the following example:
______________________________________
| ______ ____________________________ |
|| || __________________________ ||
|| ||| |||
|| ||| |||
|| ||| |||
|| |||____________W4____________|||
|| || __________________________ ||
|| ||| |||
|| ||| |||
|| |||____________W5____________|||
||__W2__||_____________W3_____________ |
|__________________W1__________________|
The root window of this frame is an internal window, W1. Its child windows form a horizontal combination, consisting of the live window W2 and the internal window W3. The child windows of W3 form a vertical combination, consisting of the live windows W4 and W5. Hence, the live windows in this window tree are W2, W4, and W5. The following functions can be used to retrieve a child window of an internal window, and the siblings of a child window. Their window argument always defaults to the selected window (Selecting Windows).
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window-top-child - This function returns the topmost child window of window, if window is an internal window whose children form a vertical combination. For any other type of window, the return value is
nil. -
window-left-child - This function returns the leftmost child window of window, if window is an internal window whose children form a horizontal combination. For any other type of window, the return value is
nil. -
window-child - This function returns the first child window of the internal window window—the topmost child window for a vertical combination, or the leftmost child window for a horizontal combination. If window is a live window, the return value is
nil. -
window-combined-p - This function returns a non-
nilvalue if and only if window is part of a vertical combination. If the optional argument horizontal is non-nil, this means to return non-nilif and only if window is part of a horizontal combination. -
window-next-sibling - This function returns the next sibling of the specified window. The return value is
nilif window is the last child of its parent. -
window-prev-sibling - This function returns the previous sibling of the specified window. The return value is
nilif window is the first child of its parent.
The functions window-next-sibling and window-prev-sibling should not be confused with the functions next-window and previous-window, which return the next and previous window in the cyclic ordering of windows (Cyclic Window Ordering). The following functions can be useful to locate a window within its frame.
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frame-first-window - This function returns the live window at the upper left corner of the frame specified by frame-or-window. The argument frame-or-window must denote a window or a live frame and defaults to the selected frame. If frame-or-window specifies a window, this function returns the first window on that window's frame. Under the assumption that the frame from our canonical example is selected
(frame-first-window)returns W2. -
window-at-side-p - This function returns
tif window is located at side of its containing frame. The argument window must be a valid window and defaults to the selected one. The argument side can be any of the symbolsleft,top,rightorbottom. The default valuenilis handled likebottom. Note that this function disregards the minibuffer window (Minibuffer Windows). Hence, with side equal tobottomit may returntalso when the minibuffer window appears right below window. -
window-in-direction - This function returns the nearest live window in direction direction as seen from the position of
window-pointin window window. The argument direction must be one ofabove,below,leftorright. The optional argument window must denote a live window and defaults to the selected one. This function does not return a window whoseno-other-windowparameter is non-nil(Window Parameters). If the nearest window'sno-other-windowparameter is non-nil, this function tries to find another window in the indicated direction whoseno-other-windowparameter isnil. If the optional argument ignore is non-nil, a window may be returned even if itsno-other-windowparameter is non-nil. If the optional argument sign is a negative number, it means to use the right or bottom edge of window as reference position instead ofwindow-point. If sign is a positive number, it means to use the left or top edge of window as reference position. If the optional argument wrap is non-nil, this means to wrap direction around frame borders. For example, if window is at the top of the frame and direction isabove, then this function usually returns the frame's minibuffer window if it's active and a window at the bottom of the frame otherwise. If the optional argument minibuf ist, this function may return the minibuffer window even when it's not active. If the optional argument minibuf isnil, this means to return the minibuffer window if and only if it is currently active. If minibuf is neithernilnort, this function never returns the minibuffer window. However, if wrap is non-nil, it always acts as if minibuf werenil. If it doesn't find a suitable window, this function returnsnil. Don't use this function to check whether there is no window in direction. Callingwindow-at-side-pdescribed above is a much more efficient way to do that.
The following function retrieves the entire window tree of a frame:
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window-tree - This function returns a list representing the window tree for frame frame. If frame is omitted or
nil, it defaults to the selected frame. The return value is a list of the form(ROOT MINI), where root represents the window tree of the frame's root window, and mini is the frame's minibuffer window. If the root window is live, root is that window itself. Otherwise, root is a list(DIR EDGES W1 W2 ...)where dir isnilfor a horizontal combination andtfor a vertical combination, edges gives the size and position of the combination, and the remaining elements are the child windows. Each child window may again be a window object (for a live window) or a list with the same format as above (for an internal window). The edges element is a list(LEFT TOP RIGHT BOTTOM), similar to the value returned bywindow-edges(Coordinates and Windows).
Selecting Windows
In each frame, at any time, exactly one Emacs window is designated as selected within the frame. For the selected frame, that window is called the selected window—the one in which most editing takes place, and in which the cursor for selected windows appears (Cursor Parameters). Keyboard input that inserts or deletes text is also normally directed to this window. The selected window's buffer is usually also the current buffer, except when set-buffer has been used (Current Buffer). As for non-selected frames, the window selected within the frame becomes the selected window if the frame is ever selected.
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selected-window - This function returns the selected window (which is always a live window).
The following function explicitly selects a window and its frame.
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select-window - This function makes window the selected window and the window selected within its frame, and selects that frame. It also makes window's buffer (Buffers and Windows) current and sets that buffer's value of
pointto the value ofwindow-point(Window Point) in window. window must be a live window. The return value is window. By default, this function also moves window's buffer to the front of the buffer list (Buffer List) and makes window the most recently selected window. If the optional argument norecord is non-nil, these additional actions are omitted. In addition, this function by default also tells the display engine to update the display of window when its frame gets redisplayed the next time. If norecord is non-nil, such updates are usually not performed. If, however, norecord equals the special symbolmark-for-redisplay, the additional actions mentioned above are omitted but window's display will be nevertheless updated. Note that sometimes selecting a window is not enough to show it, or make its frame the top-most frame on display: you may also need to raise the frame or make sure input focus is directed to that frame. Input Focus.
For historical reasons, Emacs does not run a separate hook whenever a window gets selected. Applications and internal routines often temporarily select a window to perform a few actions on it. They do that either to simplify coding—because many functions by default operate on the selected window when no window argument is specified—or because some functions did not (and still do not) take a window as argument and always operate(d) on the selected window instead. Running a hook every time a window gets selected for a short time and once more when the previously selected window gets restored is not useful. However, when its norecord argument is nil, select-window updates the buffer list and thus indirectly runs the normal hook buffer-list-update-hook (Buffer List). Consequently, that hook provides one way to run a function whenever a window gets selected more "permanently". Since buffer-list-update-hook is also run by functions that are not related to window management, it will usually make sense to save the value of the selected window somewhere and compare it with the value of selected-window while running that hook. Also, to avoid false positives when using buffer-list-update-hook, it is good practice that every select-window call supposed to select a window only temporarily passes a non-nil norecord argument. If possible, the macro with-selected-window (see below) should be used in such cases. Emacs also runs the hook window-selection-change-functions whenever the redisplay routine detects that another window has been selected since last redisplay. Window Hooks, for a detailed explanation. window-state-change-functions (described in the same section) is another abnormal hook run after a different window has been selected but is triggered by other window changes as well. The sequence of calls to select-window with a non-nil norecord argument determines an ordering of windows by their selection or use time, see below. The function get-lru-window, for example, can then be used to retrieve the least recently selected window (Cyclic Window Ordering).
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frame-selected-window - This function returns the window on frame that is selected within that frame. frame should be a live frame; if omitted or
nil, it defaults to the selected frame. -
set-frame-selected-window - This function makes window the window selected within the frame frame. frame should be a live frame; if
nil, it defaults to the selected frame. window should be a live window; ifnil, it defaults to the selected window. If frame is the selected frame, this makes window the selected window. If the optional argument norecord is non-nil, this function does not alter the ordering of the most recently selected windows, nor the buffer list.
The following macros are useful to temporarily select a window without affecting the ordering of recently selected windows or the buffer list.
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save-selected-window - This macro records the selected frame, as well as the selected window of each frame, executes forms in sequence, then restores the earlier selected frame and windows. It also saves and restores the current buffer. It returns the value of the last form in forms. This macro does not save or restore anything about the sizes, arrangement or contents of windows; therefore, if forms change them, the change persists. If the previously selected window of some frame is no longer live at the time of exit from forms, that frame's selected window is left alone. If the previously selected window is no longer live, then whatever window is selected at the end of forms remains selected. The current buffer is restored if and only if it is still live when exiting forms. This macro changes neither the ordering of recently selected windows nor the buffer list.
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with-selected-window - This macro selects window, executes forms in sequence, then restores the previously selected window and current buffer. The ordering of recently selected windows and the buffer list remain unchanged unless you deliberately change them within forms; for example, by calling
select-windowwith argument norecordnil. Hence, this macro is the preferred way to temporarily work with window as the selected window without needlessly runningbuffer-list-update-hook. -
with-selected-frame - This macro executes forms with frame as the selected frame. The value returned is the value of the last form in forms. This macro saves and restores the selected frame, and changes the order of neither the recently selected windows nor the buffers in the buffer list.
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window-use-time - This function returns the use time of window window. window must be a live window and defaults to the selected one. The use time of a window is not really a time value, but an integer that does increase monotonically with each call of
select-windowwith anilnorecord argument. The window with the lowest use time is usually called the least recently used window while the window with the highest use time is called the most recently used one (Cyclic Window Ordering). -
window-bump-use-time - This function marks window as being the most recently used one. This can be useful when writing certain
pop-to-bufferscenarios (Switching Buffers). window must be a live window and defaults to the selected one.
Sometimes several windows collectively and cooperatively display a buffer, for example, under the management of Follow Mode (Follow Mode), where the windows together display a bigger portion of the buffer than one window could alone. It is often useful to consider such a window group as a single entity. Several functions such as window-group-start (Window Start and End) allow you to do this by supplying, as an argument, one of the windows as a stand-in for the whole group.
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selected-window-group - When the selected window is a member of a group of windows, this function returns a list of the windows in the group, ordered such that the first window in the list is displaying the earliest part of the buffer, and so on. Otherwise the function returns a list containing just the selected window. The selected window is considered part of a group when the buffer local variable
selected-window-group-functionis set to a function. In this case,selected-window-groupcalls it with no arguments and returns its result (which should be the list of windows in the group).
Window Sizes
Emacs provides miscellaneous functions for finding the height and width of a window. The return value of many of these functions can be specified either in units of pixels or in units of lines and columns. On a graphical display, the latter actually correspond to the height and width of a default character specified by the frame's default font as returned by frame-char-height and frame-char-width (Frame Font). Thus, if a window is displaying text with a different font or size, the reported line height and column width for that window may differ from the actual number of text lines or columns displayed within it. The total height of a window is the number of lines comprising its body and its top and bottom decorations (Basic Windows).
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window-total-height - This function returns the total height, in lines, of the window window. If window is omitted or
nil, it defaults to the selected window. If window is an internal window, the return value is the total height occupied by its descendant windows. If a window's pixel height is not an integral multiple of its frame's default character height, the number of lines occupied by the window is rounded internally. This is done in a way such that, if the window is a parent window, the sum of the total heights of all its child windows internally equals the total height of their parent. This means that although two windows have the same pixel height, their internal total heights may differ by one line. This means also, that if window is vertically combined and has a next sibling, the topmost row of that sibling can be calculated as the sum of this window's topmost row and total height (Coordinates and Windows) If the optional argument round isceiling, this function returns the smallest integer larger than window's pixel height divided by the character height of its frame; if it isfloor, it returns the largest integer smaller than said value; with any other round it returns the internal value of windows's total height.
The total width of a window is the number of columns comprising its body and its left and right decorations (Basic Windows).
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window-total-width - This function returns the total width, in columns, of the window window. If window is omitted or
nil, it defaults to the selected window. If window is internal, the return value is the total width occupied by its descendant windows. If a window's pixel width is not an integral multiple of its frame's character width, the number of columns occupied by the window is rounded internally. This is done in a way such that, if the window is a parent window, the sum of the total widths of all its children internally equals the total width of their parent. This means that although two windows have the same pixel width, their internal total widths may differ by one column. This means also, that if this window is horizontally combined and has a next sibling, the leftmost column of that sibling can be calculated as the sum of this window's leftmost column and total width (Coordinates and Windows). The optional argument round behaves as it does forwindow-total-height. -
window-total-size - This function returns either the total height in lines or the total width in columns of the window window. If horizontal is omitted or
nil, this is equivalent to callingwindow-total-heightfor window; otherwise it is equivalent to callingwindow-total-widthfor window. The optional argument round behaves as it does forwindow-total-height.
The following two functions can be used to return the total size of a window in units of pixels.
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window-pixel-height - This function returns the total height of window window in pixels. window must be a valid window and defaults to the selected one. The return value includes the heights of window's top and bottom decorations. If window is an internal window, its pixel height is the pixel height of the screen areas spanned by its children.
-
window-pixel-width - This function returns the width of window window in pixels. window must be a valid window and defaults to the selected one. The return value includes the widths of window's left and right decorations. If window is an internal window, its pixel width is the width of the screen areas spanned by its children.
The following functions can be used to determine whether a given window has any adjacent windows.
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window-full-height-p - This function returns non-
nilif window has no other window above or below it in its frame. More precisely, this means that the total height of window equals the total height of the root window on that frame. The minibuffer window does not count in this regard. If window is omitted ornil, it defaults to the selected window. -
window-full-width-p - This function returns non-
nilif window has no other window to the left or right in its frame, i.e., its total width equals that of the root window on that frame. If window is omitted ornil, it defaults to the selected window.
The body height of a window is the height of its body, which does not include any of its top or bottom decorations (Basic Windows).
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window-body-height - This function returns the height, in lines, of the body of window window. If window is omitted or
nil, it defaults to the selected window; otherwise it must be a live window. If the optional argument pixelwise is non-nil, this function returns the body height of window counted in pixels. If pixelwise isnil, the return value is rounded down to the nearest integer, if necessary. This means that if a line at the bottom of the text area is only partially visible, that line is not counted. It also means that the height of a window's body can never exceed its total height as returned bywindow-total-height.
The body width of a window is the width of its body and of the text area, which does not include any of its left or right decorations (Basic Windows). Note that when one or both fringes are removed (by setting their width to zero), the display engine reserves two character cells, one on each side of the window, for displaying the continuation and truncation glyphs, which leaves 2 columns less for text display. (The function window-max-chars-per-line, described below, takes this peculiarity into account.)
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window-body-width - This function returns the width, in columns, of the body of window window. If window is omitted or
nil, it defaults to the selected window; otherwise it must be a live window. If the optional argument pixelwise is non-nil, this function returns the body width of window in units of pixels. If pixelwise isnil, the return value is rounded down to the nearest integer, if necessary. This means that if a column on the right of the text area is only partially visible, that column is not counted. It also means that the width of a window's body can never exceed its total width as returned bywindow-total-width. -
window-body-size - This function returns the body height or body width of window. If horizontal is omitted or
nil, it is equivalent to callingwindow-body-heightfor window; otherwise it is equivalent to callingwindow-body-width. In either case, the optional argument pixelwise is passed to the function called.
The pixel heights of a window's mode, tab and header line can be retrieved with the functions given below. Their return value is usually accurate unless the window has not been displayed before: In that case, the return value is based on an estimate of the font used for the window's frame.
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window-mode-line-height - This function returns the height in pixels of window's mode line. window must be a live window and defaults to the selected one. If window has no mode line, the return value is zero.
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window-tab-line-height - This function returns the height in pixels of window's tab line. window must be a live window and defaults to the selected one. If window has no tab line, the return value is zero.
-
window-header-line-height - This function returns the height in pixels of window's header line. window must be a live window and defaults to the selected one. If window has no header line, the return value is zero.
Functions for retrieving the height and/or width of window dividers (Window Dividers), fringes (Fringes), scroll bars (Scroll Bars), and display margins (Display Margins) are described in the corresponding sections. If your Lisp program needs to make layout decisions, you will find the following function useful:
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window-max-chars-per-line - This function returns the number of characters displayed in the specified face face in the specified window window (which must be a live window). If face was remapped (Face Remapping), the information is returned for the remapped face. If omitted or
nil, face defaults to the default face, and window defaults to the selected window. Unlikewindow-body-width, this function accounts for the actual size of face's font, instead of working in units of the canonical character width of window's frame (Frame Font). It also accounts for space used by the continuation glyph, if window lacks one or both of its fringes.
Commands that change the size of windows (Resizing Windows), or split them (Splitting Windows), obey the variables window-min-height and window-min-width, which specify the smallest allowable window height and width. They also obey the variable window-size-fixed, with which a window can be fixed in size (Preserving Window Sizes).
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window-min-height - This option specifies the minimum total height, in lines, of any window. Its value has to accommodate at least one text line and any top or bottom decorations.
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window-min-width - This option specifies the minimum total width, in columns, of any window. Its value has to accommodate at least two text columns and any left or right decorations.
The following function tells how small a specific window can get taking into account the sizes of its areas and the values of window-min-height, window-min-width and window-size-fixed (Preserving Window Sizes).
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window-min-size - This function returns the minimum size of window. window must be a valid window and defaults to the selected one. The optional argument horizontal non-
nilmeans to return the minimum number of columns of window; otherwise return the minimum number of window's lines. The return value makes sure that all components of window remain fully visible if window's size were actually set to it. With horizontalnilit includes any top or bottom decorations. With horizontal non-nilit includes any left or right decorations of window. The optional argument ignore, if non-nil, means ignore restrictions imposed by fixed size windows,window-min-heightorwindow-min-widthsettings. If ignore equalssafe, live windows may get as small aswindow-safe-min-heightlines andwindow-safe-min-widthcolumns. If ignore is a window, ignore restrictions for that window only. Any other non-nilvalue means ignore all of the above restrictions for all windows. The optional argument pixelwise non-nilmeans to return the minimum size of window counted in pixels.
Resizing Windows
This section describes functions for resizing a window without changing the size of its frame. Because live windows do not overlap, these functions are meaningful only on frames that contain two or more windows: resizing a window also changes the size of at least one other window. If there is just one window on a frame, its size cannot be changed except by resizing the frame (Frame Size). Except where noted, these functions also accept internal windows as arguments. Resizing an internal window causes its child windows to be resized to fit the same space.
-
window-resizable - This function returns delta if the size of window can be changed vertically by delta lines. If the optional argument horizontal is non-
nil, it instead returns delta if window can be resized horizontally by delta columns. It does not actually change the window size. If window isnil, it defaults to the selected window. A positive value of delta means to check whether the window can be enlarged by that number of lines or columns; a negative value of delta means to check whether the window can be shrunk by that many lines or columns. If delta is non-zero, a return value of 0 means that the window cannot be resized. Normally, the variableswindow-min-heightandwindow-min-widthspecify the smallest allowable window size (Window Sizes). However, if the optional argument ignore is non-nil, this function ignoreswindow-min-heightandwindow-min-width, as well aswindow-size-fixed. Instead, it considers the minimum height of a window as the sum of its top and bottom decorations plus the text of one line; and its minimum width as the sum of its left and right decorations plus text that takes two columns. If the optional argument pixelwise is non-nil, delta is interpreted as pixels. -
window-resize - This function resizes window by delta increments. If horizontal is
nil, it changes the height by delta lines; otherwise, it changes the width by delta columns. A positive delta means to enlarge the window, and a negative delta means to shrink it. If window isnil, it defaults to the selected window. If the window cannot be resized as demanded, an error is signaled. The optional argument ignore has the same meaning as for the functionwindow-resizableabove. If the optional argument pixelwise is non-nil, delta will be interpreted as pixels. The choice of which window edges this function alters depends on the values of the optionwindow-combination-resizeand the combination limits of the involved windows; in some cases, it may alter both edges. Recombining Windows. To resize by moving only the bottom or right edge of a window, use the functionadjust-window-trailing-edge. -
adjust-window-trailing-edge - This function moves window's bottom edge by delta lines. If optional argument horizontal is non-
nil, it instead moves the right edge by delta columns. If window isnil, it defaults to the selected window. If the optional argument pixelwise is non-nil, delta is interpreted as pixels. A positive delta moves the edge downwards or to the right; a negative delta moves it upwards or to the left. If the edge cannot be moved as far as specified by delta, this function moves it as far as possible but does not signal an error. This function tries to resize windows adjacent to the edge that is moved. If this is not possible for some reason (e.g., if that adjacent window is fixed-size), it may resize other windows. -
window-resize-pixelwise - If the value of this option is non-
nil, Emacs resizes windows in units of pixels. This currently affects functions likesplit-window(Splitting Windows),maximize-window,minimize-window,fit-window-to-buffer,fit-frame-to-bufferandshrink-window-if-larger-than-buffer(all listed below). Note that when a frame's pixel size is not a multiple of its character size, at least one window may get resized pixelwise even if this option isnil. The default value isnil.
The following commands resize windows in more specific ways. When called interactively, they act on the selected window.
-
Command fit-window-to-buffer - This command adjusts the height or width of window to fit the text in it. It returns non-
nilif it was able to resize window, andnilotherwise. If window is omitted ornil, it defaults to the selected window. Otherwise, it should be a live window. If window is part of a vertical combination, this function adjusts window's height. The new height is calculated from the actual height of the accessible portion of its buffer. The optional argument max-height, if non-nil, specifies the maximum total height that this function can give window. The optional argument min-height, if non-nil, specifies the minimum total height that it can give, which overrides the variablewindow-min-height. Both max-height and min-height are specified in lines and include any top or bottom decorations of window. If window is part of a horizontal combination and the value of the optionfit-window-to-buffer-horizontally(see below) is non-nil, this function adjusts window's width. The new width of window is calculated from the maximum length of its buffer's lines that follow the current start position of window. The optional argument max-width specifies a maximum width and defaults to the width of window's frame. The optional argument min-width specifies a minimum width and defaults towindow-min-width. Both max-width and min-width are specified in columns and include any left or right decorations of window. The optional argument preserve-size, if non-nil, will install a parameter to preserve the size of window during future resize operations (Preserving Window Sizes). If the optionfit-frame-to-buffer(see below) is non-nil, this function will try to resize the frame of window to fit its contents by callingfit-frame-to-buffer(see below). -
fit-window-to-buffer-horizontally - If this is non-
nil,fit-window-to-buffercan resize windows horizontally. If this isnil(the default)fit-window-to-buffernever resizes windows horizontally. If this isonly, it can resize windows horizontally only. Any other value meansfit-window-to-buffercan resize windows in both dimensions. -
fit-frame-to-buffer - If this option is non-
nil,fit-window-to-buffercan fit a frame to its buffer. A frame is fit if and only if its root window is a live window and this option is non-nil. If this ishorizontally, frames are fit horizontally only. If this isvertically, frames are fit vertically only. Any other non-nilvalue means frames can be resized in both dimensions.
If you have a frame that displays only one window, you can fit that frame to its buffer using the command fit-frame-to-buffer.
-
Command fit-frame-to-buffer - This command adjusts the size of frame to display the contents of its buffer exactly. frame can be any live frame and defaults to the selected one. Fitting is done only if frame's root window is live. The arguments max-height, min-height, max-width and min-width specify bounds on the new total size of frame's root window. min-height and min-width default to the values of
window-min-heightandwindow-min-widthrespectively. If the optional argument only isvertically, this function may resize the frame vertically only. If only ishorizontally, it may resize the frame horizontally only.
The behavior of fit-frame-to-buffer can be controlled with the help of the two options listed next.
-
fit-frame-to-buffer-margins - This option can be used to specify margins around frames to be fit by
fit-frame-to-buffer. Such margins can be useful to avoid, for example, that the resized frame overlaps the taskbar or parts of its parent frame. It specifies the numbers of pixels to be left free on the left, above, the right, and below a frame that shall be fit. The default specifiesnilfor each which means to use no margins. The value specified here can be overridden for a specific frame by that frame'sfit-frame-to-buffer-marginsparameter, if present. -
fit-frame-to-buffer-sizes - This option specifies size boundaries for
fit-frame-to-buffer. It specifies the total maximum and minimum lines and maximum and minimum columns of the root window of any frame that shall be fit to its buffer. If any of these values is non-nil, it overrides the corresponding argument offit-frame-to-buffer. -
Command shrink-window-if-larger-than-buffer - This command attempts to reduce window's height as much as possible while still showing its full buffer, but no less than
window-min-heightlines. The return value is non-nilif the window was resized, andnilotherwise. If window is omitted ornil, it defaults to the selected window. Otherwise, it should be a live window. This command does nothing if the window is already too short to display all of its buffer, or if any of the buffer is scrolled off-screen, or if the window is the only live window in its frame. This command callsfit-window-to-buffer(see above) to do its work. -
Command balance-windows - This function balances windows in a way that gives more space to full-width and/or full-height windows. If window-or-frame specifies a frame, it balances all windows on that frame. If window-or-frame specifies a window, it balances only that window and its siblings (Windows and Frames).
-
Command balance-windows-area - This function attempts to give all windows on the selected frame approximately the same share of the screen area. Full-width or full-height windows are not given more space than other windows.
-
Command maximize-window - This function attempts to make window as large as possible, in both dimensions, without resizing its frame or deleting other windows. If window is omitted or
nil, it defaults to the selected window. -
Command minimize-window - This function attempts to make window as small as possible, in both dimensions, without deleting it or resizing its frame. If window is omitted or
nil, it defaults to the selected window.
Preserving Window Sizes
A window can get resized explicitly by using one of the functions from the preceding section or implicitly, for example, when resizing an adjacent window, when splitting or deleting a window (Splitting Windows, Deleting Windows) or when resizing the window's frame (Frame Size). It is possible to avoid implicit resizing of a specific window when there are one or more other resizable windows on the same frame. For this purpose, Emacs must be advised to preserve the size of that window. There are two basic ways to do that.
-
window-size-fixed - If this buffer-local variable is non-
nil, the size of any window displaying the buffer cannot normally be changed. Deleting a window or changing the frame's size may still change the window's size, if there is no choice. If the value isheight, then only the window's height is fixed; if the value iswidth, then only the window's width is fixed. Any other non-nilvalue fixes both the width and the height. If this variable isnil, this does not necessarily mean that any window showing the buffer can be resized in the desired direction. To determine that, use the functionwindow-resizable. Resizing Windows.
Often window-size-fixed is overly aggressive because it inhibits any attempt to explicitly resize or split an affected window as well. This may even happen after the window has been resized implicitly, for example, when deleting an adjacent window or resizing the window's frame. The following function tries hard to never disallow resizing such a window explicitly:
-
window-preserve-size - This function (un-)marks the height of window window as preserved for future resize operations. window must be a live window and defaults to the selected one. If the optional argument horizontal is non-
nil, it (un-)marks the width of window as preserved. If the optional argument preserve ist, this means to preserve the current height/width of window's body. The height/width of window will change only if Emacs has no better choice. Resizing a window whose height/width is preserved by this function never throws an error. If preserve isnil, this means to stop preserving the height/width of window, lifting any respective restraint induced by a previous call of this function for window. Callingenlarge-window,shrink-windoworfit-window-to-bufferwith window as argument may also remove the respective restraint.
window-preserve-size is currently invoked by the following functions:
-
fit-window-to-buffer - If the optional argument preserve-size of that function (Resizing Windows) is non-
nil, the size established by that function is preserved. -
display-buffer - If the alist argument of that function (Choosing Window) contains a
preserve-sizeentry, the size of the window produced by that function is preserved.
window-preserve-size installs a window parameter (Window Parameters) called window-preserved-size which is consulted by the window resizing functions. This parameter will not prevent resizing the window when the window shows another buffer than the one when window-preserve-size was invoked or if its size has changed since then. The following function can be used to check whether the height of a particular window is preserved:
-
window-preserved-size - This function returns the preserved height of window window in pixels. window must be a live window and defaults to the selected one. If the optional argument horizontal is non-
nil, it returns the preserved width of window. It returnsnilif the size of window is not preserved.
Splitting Windows
This section describes functions for creating a new window by splitting an existing one. Note that some windows are special in the sense that these functions may fail to split them as described here. Examples of such windows are side windows (Side Windows) and atomic windows (Atomic Windows).
-
split-window - This function creates a new live window next to the window window. If window is omitted or
nil, it defaults to the selected window. That window is split, and reduced in size. The space is taken up by the new window, which is returned. The optional second argument size determines the sizes of window and/or the new window. If it is omitted ornil, both windows are given equal sizes; if there is an odd line, it is allocated to the new window. If size is a positive number, window is given size lines (or columns, depending on the value of side). If size is a negative number, the new window is given −/size/ lines (or columns). If size isnil, this function obeys the variableswindow-min-heightandwindow-min-width(Window Sizes). Thus, it signals an error if splitting would result in making a window smaller than those variables specify. However, a non-nilvalue for size causes those variables to be ignored; in that case, the smallest allowable window is considered to be one that has space for a text that is one line tall and/or two columns wide. Hence, if size is specified, it's the caller's responsibility to check whether the emanating windows are large enough to encompass all of their decorations like a mode line or a scroll bar. The functionwindow-min-size(Window Sizes) can be used to determine the minimum requirements of window in this regard. Since the new window usually inherits areas like the mode line or the scroll bar from window, that function is also a good guess for the minimum size of the new window. The caller should specify a smaller size only if it correspondingly removes an inherited area before the next redisplay. The optional third argument side determines the position of the new window relative to window. If it isnilorbelow, the new window is placed below window. If it isabove, the new window is placed above window. In both these cases, size specifies a total window height, in lines. If side istorright, the new window is placed on the right of window. If side isleft, the new window is placed on the left of window. In both these cases, size specifies a total window width, in columns. The optional fourth argument pixelwise, if non-nil, means to interpret size in units of pixels, instead of lines and columns. If window is a live window, the new window inherits various properties from it, including margins and scroll bars. If window is an internal window, the new window inherits the properties of the window selected within window's frame. The behavior of this function may be altered by the window parameters of window, so long as the variableignore-window-parametersisnil. If the value of thesplit-windowwindow parameter ist, this function ignores all other window parameters. Otherwise, if the value of thesplit-windowwindow parameter is a function, that function is called with the arguments window, size, and side, in lieu of the usual action ofsplit-window. Otherwise, this function obeys thewindow-atomorwindow-sidewindow parameter, if any. Window Parameters.
As an example, here is a sequence of split-window calls that yields the window configuration discussed in Windows and Frames. This example demonstrates splitting a live window as well as splitting an internal window. We begin with a frame containing a single window (a live root window), which we denote by W4. Calling (split-window W4) yields this window configuration:
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The split-window call has created a new live window, denoted by W5. It has also created a new internal window, denoted by W3, which becomes the root window and the parent of both W4 and W5. Next, we call (split-window W3 nil 'left), passing the internal window W3 as the argument. The result:
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A new live window W2 is created, to the left of the internal window W3. A new internal window W1 is created, becoming the new root window. For interactive use, Emacs provides two commands which always split the selected window. These call split-window internally.
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Command split-window-right - This function splits the selected window into two side-by-side windows, putting the selected window on the left. If size is positive, the left window gets size columns; if size is negative, the right window gets −/size/ columns.
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Command split-window-below - This function splits the selected window into two windows, one above the other, leaving the upper window selected. If size is positive, the upper window gets size lines; if size is negative, the lower window gets −/size/ lines.
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split-window-keep-point - If the value of this variable is non-
nil(the default),split-window-belowbehaves as described above. If it isnil,split-window-belowadjusts point in each of the two windows to minimize redisplay. (This is useful on slow terminals.) It selects whichever window contains the screen line that point was previously on. Note that this only affectssplit-window-below, not the lower-levelsplit-windowfunction.
Deleting Windows
Deleting a window removes it from the frame's window tree. If the window is a live window, it disappears from the screen. If the window is an internal window, its child windows are deleted too. Even after a window is deleted, it continues to exist as a Lisp object, until there are no more references to it. Window deletion can be reversed, by restoring a saved window configuration (Window Configurations).
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Command delete-window - This function removes window from display and returns
nil. If window is omitted ornil, it defaults to the selected window. If deleting the window would leave no more windows in the window tree (e.g., if it is the only live window in the frame) or all remaining windows on window's frame are side windows (Side Windows), an error is signaled. If window is part of an atomic window (Atomic Windows), this function tries to delete the root of that atomic window instead. By default, the space taken up by window is given to one of its adjacent sibling windows, if any. However, if the variablewindow-combination-resizeis non-nil, the space is proportionally distributed among any remaining windows in the same window combination. Recombining Windows. The behavior of this function may be altered by the window parameters of window, so long as the variableignore-window-parametersisnil. If the value of thedelete-windowwindow parameter ist, this function ignores all other window parameters. Otherwise, if the value of thedelete-windowwindow parameter is a function, that function is called with the argument window, in lieu of the usual action ofdelete-window. Window Parameters.
When delete-window deletes the selected window of its frame, it has to make another window the new selected window of that frame. The following option allows configuring which window is chosen.
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delete-window-choose-selected - This option allows specifying which window should become a frame's selected window after
delete-windowhas deleted the previously selected one. Possible choices are - ?
mru(the default) choose the most recently used window on that frame.- ?
poschoose the window comprising the frame coordinates of point of the previously selected window on that frame.- ?
nilchoose the first window (the window returned byframe-first-window) on that frame.
A window with a non-nil no-other-window parameter is chosen only if all other windows on that frame have that parameter set to a non-nil value too.
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Command delete-other-windows - This function makes window fill its frame, deleting other windows as necessary. If window is omitted or
nil, it defaults to the selected window. An error is signaled if window is a side window (Side Windows). If window is part of an atomic window (Atomic Windows), this function tries to make the root of that atomic window fill its frame. The return value isnil. The behavior of this function may be altered by the window parameters of window, so long as the variableignore-window-parametersisnil. If the value of thedelete-other-windowswindow parameter ist, this function ignores all other window parameters. Otherwise, if the value of thedelete-other-windowswindow parameter is a function, that function is called with the argument window, in lieu of the usual action ofdelete-other-windows. Window Parameters. Also, ifignore-window-parametersisnil, this function does not delete any window whoseno-delete-other-windowsparameter is non-nil. -
Command delete-windows-on - This function deletes all windows showing buffer-or-name, by calling
delete-windowon those windows. buffer-or-name should be a buffer, or the name of a buffer; if omitted ornil, it defaults to the current buffer. If there are no windows showing the specified buffer, this function does nothing. If the specified buffer is a minibuffer, an error is signaled. If there is a dedicated window showing the buffer, and that window is the only one on its frame, this function also deletes that frame if it is not the only frame on the terminal. The optional argument frame specifies which frames to operate on: - ?
nilmeans operate on all frames.- ?
tmeans operate on the selected frame.- ?
visiblemeans operate on all visible frames.- ?
0means operate on all visible or iconified frames.- ?
- A frame means operate on that frame.
Note that this argument does not have the same meaning as in other functions which scan all live windows (Cyclic Window Ordering). Specifically, the meanings of t and nil here are the opposite of what they are in those other functions.
Recombining Windows
When deleting the last sibling of a window W, its parent window is deleted too, with W replacing it in the window tree. This means that W must be recombined with its parent's siblings to form a new window combination (Windows and Frames). In some occasions, deleting a live window may even entail the deletion of two internal windows.
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Deleting W5 in this configuration normally causes the deletion of W3 and W4. The remaining live windows W2, W6 and W7 are recombined to form a new horizontal combination with parent W1. Sometimes, however, it makes sense to not delete a parent window like W4. In particular, a parent window should not be removed when it was used to preserve a combination embedded in a combination of the same type. Such embeddings make sense to assure that when you split a window and subsequently delete the new window, Emacs reestablishes the layout of the associated frame as it existed before the splitting. Consider a scenario starting with two live windows W2 and W3 and their parent W1.
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Split W2 to make a new window W4 as follows.
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Now, when enlarging a window vertically, Emacs tries to obtain the corresponding space from its lower sibling, provided such a window exists. In our scenario, enlarging W4 will steal space from W3.
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Deleting W4 will now give its entire space to W2, including the space earlier stolen from W3.
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This can be counterintuitive, in particular if W4 were used for displaying a buffer only temporarily (Temporary Displays), and you want to continue working with the initial layout. The behavior can be fixed by making a new parent window when splitting W2. The variable described next allows that to be done.
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window-combination-limit - This variable controls whether splitting a window shall make a new parent window. The following values are recognized:
-
nil - This means that the new live window is allowed to share the existing parent window, if one exists, provided the split occurs in the same direction as the existing window combination (otherwise, a new internal window is created anyway).
-
window-size - This means that
display-buffermakes a new parent window when it splits a window and is passed awindow-heightorwindow-widthentry in the alist argument (Buffer Display Action Functions). Otherwise, window splitting behaves as for a value ofnil. -
temp-buffer-resize - In this case
with-temp-buffer-windowmakes a new parent window when it splits a window andtemp-buffer-resize-modeis enabled (Temporary Displays). Otherwise, window splitting behaves as fornil. -
temp-buffer - In this case
with-temp-buffer-windowalways makes a new parent window when it splits an existing window (Temporary Displays). Otherwise, window splitting behaves as fornil. -
display-buffer - This means that when
display-buffer(Choosing Window) splits a window it always makes a new parent window. Otherwise, window splitting behaves as fornil. -
t - This means that splitting a window always creates a new parent window. Thus, if the value of this variable is at all times
t, then at all times every window tree is a binary tree (a tree where each window except the root window has exactly one sibling).
The default is window-size. Other values are reserved for future use. If, as a consequence of this variable's setting, split-window makes a new parent window, it also calls set-window-combination-limit (see below) on the newly-created internal window. This affects how the window tree is rearranged when the child windows are deleted (see below). If window-combination-limit is t, splitting W2 in the initial configuration of our scenario would have produced this:
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A new internal window W5 has been created; its children are W2 and the new live window W4. Now, W2 is the only sibling of W4, so enlarging W4 will try to shrink W2, leaving W3 unaffected. Observe that W5 represents a vertical combination of two windows embedded in the vertical combination W1.
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set-window-combination-limit - This function sets the combination limit of the window window to limit. This value can be retrieved via the function
window-combination-limit. See below for its effects; note that it is only meaningful for internal windows. Thesplit-windowfunction automatically calls this function, passing ittas limit, provided the value of the variablewindow-combination-limitistwhen it is called. -
window-combination-limit - This function returns the combination limit for window. The combination limit is meaningful only for an internal window. If it is
nil, then Emacs is allowed to automatically delete window, in response to a window deletion, in order to group the child windows of window with its sibling windows to form a new window combination. If the combination limit ist, the child windows of window are never automatically recombined with its siblings. If, in the configuration shown at the beginning of this section, the combination limit of W4 (the parent window of W6 and W7) ist, deleting W5 will not implicitly delete W4 too.
Alternatively, the problems sketched above can be avoided by always resizing all windows in the same combination whenever one of its windows is split or deleted. This also permits splitting windows that would be otherwise too small for such an operation.
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window-combination-resize - If this variable is
nil,split-windowcan only split a window (denoted by window) if window's screen area is large enough to accommodate both itself and the new window. If this variable ist,split-windowtries to resize all windows that are part of the same combination as window, in order to accommodate the new window. In particular, this may allowsplit-windowto succeed even if window is a fixed-size window or too small to ordinarily split. Furthermore, subsequently resizing or deleting window may resize all other windows in its combination. The default isnil. Other values are reserved for future use. A specific split operation may ignore the value of this variable if it is affected by a non-nilvalue ofwindow-combination-limit.
To illustrate the effect of window-combination-resize, consider the following frame layout.
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If window-combination-resize is nil, splitting window W3 leaves the size of W2 unchanged:
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If window-combination-resize is t, splitting W3 instead leaves all three live windows with approximately the same height:
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Deleting any of the live windows W2, W3 or W4 will distribute its space proportionally among the two remaining live windows.
Cyclic Ordering of Windows
When you use the command C-x o (other-window) to select some other window, it moves through live windows in a specific order. For any given configuration of windows, this order never varies. It is called the cyclic ordering of windows. The ordering is determined by a depth-first traversal of each frame's window tree, retrieving the live windows which are the leaf nodes of the tree (Windows and Frames). If the minibuffer is active, the minibuffer window is included too. The ordering is cyclic, so the last window in the sequence is followed by the first one.
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next-window - This function returns a live window, the one following window in the cyclic ordering of windows. window should be a live window; if omitted or
nil, it defaults to the selected window. The optional argument minibuf specifies whether minibuffer windows should be included in the cyclic ordering. Normally, when minibuf isnil, a minibuffer window is included only if it is currently active; this matches the behavior ofC-x o. (Note that a minibuffer window is active as long as its minibuffer is in use; see Minibuffers). If minibuf ist, the cyclic ordering includes all minibuffer windows. If minibuf is neithertnornil, minibuffer windows are not included even if they are active. The optional argument all-frames specifies which frames to consider: - ?
nilmeans to consider windows on window's frame. If the minibuffer window is considered (as specified by the minibuf argument), then frames that share the minibuffer window are considered too.- ?
tmeans to consider windows on all existing frames.- ?
visiblemeans to consider windows on all visible frames.- ?
- 0 means to consider windows on all visible or iconified frames.
- ?
- A frame means to consider windows on that specific frame.
- ?
- Anything else means to consider windows on window's frame, and no others.
If more than one frame is considered, the cyclic ordering is obtained by appending the orderings for those frames, in the same order as the list of all live frames (Finding All Frames).
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previous-window - This function returns a live window, the one preceding window in the cyclic ordering of windows. The other arguments are handled like in
next-window. -
Command other-window - This function selects a live window, one count places from the selected window in the cyclic ordering of windows. If count is a positive number, it skips count windows forwards; if count is negative, it skips −/count/ windows backwards; if count is zero, that simply re-selects the selected window. When called interactively, count is the numeric prefix argument. The optional argument all-frames has the same meaning as in
next-window, like anilminibuf argument tonext-window. This function does not select a window that has a non-nilno-other-windowwindow parameter (Window Parameters), provided thatignore-window-parametersisnil. If theother-windowparameter of the selected window is a function, andignore-window-parametersisnil, that function will be called with the arguments count and all-frames instead of the normal operation of this function. -
walk-windows - This function calls the function fun once for each live window, with the window as the argument. It follows the cyclic ordering of windows. The optional arguments minibuf and all-frames specify the set of windows included; these have the same arguments as in
next-window. If all-frames specifies a frame, the first window walked is the first window on that frame (the one returned byframe-first-window), not necessarily the selected window. If fun changes the window configuration by splitting or deleting windows, that does not alter the set of windows walked, which is determined prior to calling fun for the first time. -
one-window-p - This function returns
tif the selected window is the only live window, andnilotherwise. If the minibuffer window is active, it is normally considered (so that this function returnsnil). However, if the optional argument no-mini is non-nil, the minibuffer window is ignored even if active. The optional argument all-frames has the same meaning as fornext-window.
The following functions return a window which satisfies some criterion, without selecting it:
-
get-lru-window - This function returns a live window which is heuristically the least recently used one. The least recently used window is the least recently selected one—the window whose use time is less than the use time of all other live windows (Selecting Windows). The optional argument all-frames has the same meaning as in
next-window. If any full-width windows are present, only those windows are considered. A minibuffer window is never a candidate. A dedicated window (Dedicated Windows) is never a candidate unless the optional argument dedicated is non-nil. The selected window is never returned, unless it is the only candidate. However, if the optional argument not-selected is non-nil, this function returnsnilin that case. The optional argument no-other, if non-nil, means to never return a window whoseno-other-windowparameter is non-nil. -
get-mru-window - This function is like
get-lru-window, but it returns the most recently used window instead. The most recently used window is the most recently selected one—the window whose use time exceeds the use time of all other live windows (Selecting Windows). The meaning of the arguments is the same as forget-lru-window. Since in practice the most recently used window is always the selected one, it usually makes sense to call this function with a non-nilnot-selected argument only. -
get-largest-window - This function returns the window with the largest area (height times width). If there are two candidate windows of the same size, it prefers the one that comes first in the cyclic ordering of windows, starting from the selected window. The meaning of the arguments is the same as for
get-lru-window. -
get-window-with-predicate - This function calls the function predicate for each of the windows in the cyclic order of windows in turn, passing it the window as an argument. If the predicate returns non-
nilfor any window, this function stops and returns that window. If no such window is found, the return value is default (which defaults tonil). The optional arguments minibuf and all-frames specify the windows to search, and have the same meanings as innext-window.
Buffers and Windows
This section describes low-level functions for examining and setting the contents of windows. Switching Buffers, for higher-level functions for displaying a specific buffer in a window.
-
window-buffer - This function returns the buffer that window is displaying. If window is omitted or
nilit defaults to the selected window. If window is an internal window, this function returnsnil. -
set-window-buffer - This function makes window display buffer-or-name. window should be a live window; if
nil, it defaults to the selected window. buffer-or-name should be a buffer, or the name of an existing buffer. This function does not change which window is selected, nor does it directly change which buffer is current (Current Buffer). Its return value isnil. If window is strongly dedicated to a buffer and buffer-or-name does not specify that buffer, this function signals an error. Dedicated Windows. By default, this function resets window's position, display margins, fringe widths, and scroll bar settings, based on the local variables in the specified buffer. However, if the optional argument keep-margins is non-nil, it leaves window's display margins, fringes and scroll bar settings alone. When writing an application, you should normally usedisplay-buffer(Choosing Window) or the higher-level functions described in Switching Buffers, instead of callingset-window-bufferdirectly. This runswindow-scroll-functions, followed bywindow-configuration-change-hook. Window Hooks. -
buffer-display-count - This buffer-local variable records the number of times a buffer has been displayed in a window. It is incremented each time
set-window-bufferis called for the buffer. -
buffer-display-time - This buffer-local variable records the time at which a buffer was last displayed in a window. The value is
nilif the buffer has never been displayed. It is updated each timeset-window-bufferis called for the buffer, with the value returned bycurrent-time(Time of Day). -
get-buffer-window - This function returns the first window displaying buffer-or-name in the cyclic ordering of windows, starting from the selected window (Cyclic Window Ordering). If no such window exists, the return value is
nil. buffer-or-name should be a buffer or the name of a buffer; if omitted ornil, it defaults to the current buffer. The optional argument all-frames specifies which windows to consider: - ?
tmeans consider windows on all existing frames.- ?
visiblemeans consider windows on all visible frames.- ?
- 0 means consider windows on all visible or iconified frames.
- ?
- A frame means consider windows on that frame only.
- ?
- Any other value means consider windows on the selected frame.
Note that these meanings differ slightly from those of the all-frames argument to next-window (Cyclic Window Ordering). This function may be changed in a future version of Emacs to eliminate this discrepancy.
-
get-buffer-window-list - This function returns a list of all windows currently displaying buffer-or-name. buffer-or-name should be a buffer or the name of an existing buffer. If omitted or
nil, it defaults to the current buffer. If the currently selected window displays buffer-or-name, it will be the first in the list returned by this function. The arguments minibuf and all-frames have the same meanings as in the functionnext-window(Cyclic Window Ordering). Note that the all-frames argument does not behave exactly like inget-buffer-window. -
Command replace-buffer-in-windows - This command replaces buffer-or-name with some other buffer, in all windows displaying it. buffer-or-name should be a buffer, or the name of an existing buffer; if omitted or
nil, it defaults to the current buffer. The replacement buffer in each window is chosen viaswitch-to-prev-buffer(Window History). With the exception of side windows (Side Windows), any dedicated window displaying buffer-or-name is deleted if possible (Dedicated Windows). If such a window is the only window on its frame and there are other frames on the same terminal, the frame is deleted as well. If the dedicated window is the only window on the only frame on its terminal, the buffer is replaced anyway.
Switching to a Buffer in a Window
This section describes high-level functions for switching to a specified buffer in some window. In general, "switching to a buffer" means to (1) show the buffer in some window, (2) make that window the selected window (and its frame the selected frame), and (3) make the buffer the current buffer. Do not use these functions to make a buffer temporarily current just so a Lisp program can access or modify it. They have side-effects, such as changing window histories (Window History), which will surprise the user if used that way. If you want to make a buffer current to modify it in Lisp, use with-current-buffer, save-current-buffer, or set-buffer. Current Buffer.
-
Command switch-to-buffer - This command attempts to display buffer-or-name in the selected window and make it the current buffer. It is often used interactively (as the binding of
C-x b), as well as in Lisp programs. The return value is the buffer switched to. If buffer-or-name isnil, it defaults to the buffer returned byother-buffer(Buffer List). If buffer-or-name is a string that is not the name of any existing buffer, this function creates a new buffer with that name; the new buffer's major mode is determined by the variablemajor-mode(Major Modes). Normally, the specified buffer is put at the front of the buffer list—both the global buffer list and the selected frame's buffer list (Buffer List). However, this is not done if the optional argument norecord is non-nil. Sometimes, the selected window may not be suitable for displaying the buffer. This happens if the selected window is a minibuffer window, or if the selected window is strongly dedicated to its buffer (Dedicated Windows). In such cases, the command normally tries to display the buffer in some other window, by invokingpop-to-buffer(see below). If the optional argument force-same-window is non-niland the selected window is not suitable for displaying the buffer, this function always signals an error when called non-interactively. In interactive use, if the selected window is a minibuffer window, this function will try to use some other window instead. If the selected window is strongly dedicated to its buffer, the optionswitch-to-buffer-in-dedicated-windowdescribed next can be used to proceed. -
switch-to-buffer-in-dedicated-window - This option, if non-
nil, allowsswitch-to-bufferto proceed when called interactively and the selected window is strongly dedicated to its buffer. The following values are respected: -
nil - Disallows switching and signals an error as in non-interactive use.
-
prompt - Prompts the user whether to allow switching.
-
pop - Invokes
pop-to-bufferto proceed. -
t - Marks the selected window as non-dedicated and proceeds.
This option does not affect non-interactive calls of switch-to-buffer. By default, switch-to-buffer tries to preserve window-point. This behavior can be tuned using the following option.
-
switch-to-buffer-preserve-window-point - If this variable is
nil,switch-to-bufferdisplays the buffer specified by buffer-or-name at the position of that buffer'spoint. If this variable isalready-displayed, it tries to display the buffer at its previous position in the selected window, provided the buffer is currently displayed in some other window on any visible or iconified frame. If this variable ist,switch-to-bufferunconditionally tries to display the buffer at its previous position in the selected window. This variable is ignored if the buffer is already displayed in the selected window or never appeared in it before, or ifswitch-to-buffercallspop-to-bufferto display the buffer. -
switch-to-buffer-obey-display-actions - If this variable is non-
nil,switch-to-bufferrespects display actions specified bydisplay-buffer-overriding-action,display-buffer-alistand other display related variables.
The next two commands are similar to switch-to-buffer, except for the described features.
-
Command switch-to-buffer-other-window - This function displays the buffer specified by buffer-or-name in some window other than the selected window. It uses the function
pop-to-bufferinternally (see below). If the selected window already displays the specified buffer, it continues to do so, but another window is nonetheless found to display it as well. The buffer-or-name and norecord arguments have the same meanings as inswitch-to-buffer. -
Command switch-to-buffer-other-frame - This function displays the buffer specified by buffer-or-name in a new frame. It uses the function
pop-to-bufferinternally (see below). If the specified buffer is already displayed in another window, in any frame on the current terminal, this switches to that window instead of creating a new frame. However, the selected window is never used for this. The buffer-or-name and norecord arguments have the same meanings as inswitch-to-buffer.
The above commands use the function pop-to-buffer, which flexibly displays a buffer in some window and selects that window for editing. In turn, pop-to-buffer uses display-buffer for displaying the buffer. Hence, all the variables affecting display-buffer will affect it as well. Choosing Window, for the documentation of display-buffer.
-
Command pop-to-buffer - This function makes buffer-or-name the current buffer and displays it in some window, preferably not the window currently selected. It then selects the displaying window. If that window is on a different graphical frame, that frame is given input focus if possible (Input Focus). If buffer-or-name is
nil, it defaults to the buffer returned byother-buffer(Buffer List). If buffer-or-name is a string that is not the name of any existing buffer, this function creates a new buffer with that name; the new buffer's major mode is determined by the variablemajor-mode(Major Modes). In any case, that buffer is made current and returned, even when no suitable window was found to display it. If action is non-nil, it should be a display action to pass todisplay-buffer(Choosing Window). Alternatively, a non-nil, non-list value means to pop to a window other than the selected one—even if the buffer is already displayed in the selected window. Likeswitch-to-buffer, this function updates the buffer list unless norecord is non-nil.
Displaying a Buffer in a Suitable Window
This section describes lower-level functions Emacs uses to find or create a window for displaying a specified buffer. The common workhorse of these functions is display-buffer which eventually handles all incoming requests for buffer display (Choosing Window). display-buffer delegates the task of finding a suitable window to so-called action functions (Buffer Display Action Functions). First, display-buffer compiles a so-called action alist—a special association list that action functions can use to fine-tune their behavior. Then it passes that alist on to each action function it calls (Buffer Display Action Alists). The behavior of display-buffer is highly customizable. To understand how customizations are used in practice, you may wish to study examples illustrating the order of precedence which display-buffer uses to call action functions (Precedence of Action Functions). To avoid conflicts between Lisp programs calling display-buffer and user customizations of its behavior, it may make sense to follow a number of guidelines which are sketched in the final part of this section (The Zen of Buffer Display).
Choosing a Window for Displaying a Buffer
The command display-buffer flexibly chooses a window for display, and displays a specified buffer in that window. It can be called interactively, via the key binding C-x 4 C-o. It is also used as a subroutine by many functions and commands, including switch-to-buffer and pop-to-buffer (Switching Buffers). This command performs several complex steps to find a window to display in. These steps are described by means of display actions, which have the form (FUNCTIONS . ALIST). Here, functions is either a single function or a list of functions, referred to as "action functions" (Buffer Display Action Functions); and alist is an association list, referred to as "action alist" (Buffer Display Action Alists). The Zen of Buffer Display, for samples of display actions. An action function accepts two arguments: the buffer to display and an action alist. It attempts to display the buffer in some window, picking or creating a window according to its own criteria. If successful, it returns the window; otherwise, it returns nil. display-buffer works by combining display actions from several sources, and calling the action functions in turn, until one of them manages to display the buffer and returns a non-nil value.
-
Command display-buffer - This command makes buffer-or-name appear in some window, without selecting the window or making the buffer current. The argument buffer-or-name must be a buffer or the name of an existing buffer. The return value is the window chosen to display the buffer, or
nilif no suitable window was found. The optional argument action, if non-nil, should normally be a display action (described above).display-bufferbuilds a list of action functions and an action alist, by consolidating display actions from the following sources (in order of their precedence, from highest to lowest): - ?
- The variable
display-buffer-overriding-action. - ?
- The user option
display-buffer-alist. - ?
- The action argument.
- ?
- The user option
display-buffer-base-action. - ?
- The constant
display-buffer-fallback-action.
In practice this means that display-buffer builds a list of all action functions specified by these display actions. The first element of this list is the first action function specified by display-buffer-overriding-action, if any. Its last element is display-buffer-pop-up-frame—the last action function specified by display-buffer-fallback-action. Duplicates are not removed from this list—hence one and the same action function may be called multiple times during one call of display-buffer. display-buffer calls the action functions specified by this list in turn, passing the buffer as the first argument and the combined action alist as the second argument, until one of the functions returns non-nil. Precedence of Action Functions, for examples how display actions specified by different sources are processed by display-buffer. Note that the second argument is always the list of all action alist entries specified by the sources named above. Hence, the first element of that list is the first action alist entry specified by display-buffer-overriding-action, if any. Its last element is the last alist entry of display-buffer-base-action, if any (the action alist of display-buffer-fallback-action is empty). Note also, that the combined action alist may contain duplicate entries and entries for the same key with different values. As a rule, action functions always use the first association of a key they find. Hence, the association an action function uses is not necessarily the association provided by the display action that specified that action function, The argument action can also have a non-nil, non-list value. This has the special meaning that the buffer should be displayed in a window other than the selected one, even if the selected window is already displaying it. If called interactively with a prefix argument, action is t. Lisp programs should always supply a list value. The optional argument frame, if non-nil, specifies which frames to check when deciding whether the buffer is already displayed. It is equivalent to adding an element (reusable-frames . FRAME) to the action alist of action (Buffer Display Action Alists). The frame argument is provided for compatibility reasons, Lisp programs should not use it.
-
display-buffer-overriding-action - The value of this variable should be a display action, which is treated with the highest priority by
display-buffer. The default value is an empty display action, i.e.,(nil . nil). -
display-buffer-alist - The value of this option is an alist mapping conditions to display actions. Each condition may be either a regular expression matching a buffer name or a function that takes two arguments: a buffer name and the action argument passed to
display-buffer. If either the name of the buffer passed todisplay-buffermatches a regular expression in this alist, or the function specified by a condition returns non-nil, thendisplay-bufferuses the corresponding display action to display the buffer. -
display-buffer-base-action - The value of this option should be a display action. This option can be used to define a standard display action for calls to
display-buffer. -
Constant display-buffer-fallback-action - This display action specifies the fallback behavior for
display-bufferif no other display actions are given.
Action Functions for Buffer Display
An action function is a function display-buffer calls for choosing a window to display a buffer. Action functions take two arguments: buffer, the buffer to display, and alist, an action alist (Buffer Display Action Alists). They are supposed to return a window displaying buffer if they succeed and nil if they fail. The following basic action functions are defined in Emacs.
-
display-buffer-same-window - This function tries to display buffer in the selected window. It fails if the selected window is a minibuffer window or is dedicated to another buffer (Dedicated Windows). It also fails if alist has a non-
nilinhibit-same-windowentry. -
display-buffer-reuse-window - This function tries to display buffer by finding a window that is already displaying it. Windows on the selected frame are preferred to windows on other frames. If alist has a non-
nilinhibit-same-windowentry, the selected window is not eligible for reuse. The set of frames to search for a window already displaying buffer can be specified with the help of thereusable-framesaction alist entry. If alist contains noreusable-framesentry, this function searches just the selected frame. If this function chooses a window on another frame, it makes that frame visible and, unless alist contains aninhibit-switch-frameentry, raises that frame if necessary. -
display-buffer-reuse-mode-window - This function tries to display buffer by finding a window that is displaying a buffer in a given mode. If alist contains a
modeentry, its value specifies a major mode (a symbol) or a list of major modes. If alist contains nomodeentry, the current major mode of buffer is used instead. A window is a candidate if it displays a buffer whose mode derives from one of the modes specified thusly. The behavior is also controlled by alist entries forinhibit-same-window,reusable-framesandinhibit-switch-frame, likedisplay-buffer-reuse-windowdoes. -
display-buffer-pop-up-window - This function tries to display buffer by splitting the largest or least recently-used window (usually located on the selected frame). It actually performs the split by calling the function specified by
split-window-preferred-function(Choosing Window Options). The size of the new window can be adjusted by supplyingwindow-heightandwindow-widthentries in alist. If alist contains apreserve-sizeentry, Emacs will also try to preserve the size of the new window during future resize operations (Preserving Window Sizes). This function fails if no window can be split. More often than not, this happens because no window is large enough to allow splitting. Settingsplit-height-thresholdorsplit-width-thresholdto lower values may help in this regard. Splitting also fails when the selected frame has anunsplittableframe parameter; Buffer Parameters. -
display-buffer-in-previous-window - This function tries to display buffer in a window where it was displayed previously. If alist contains a non-
nilinhibit-same-windowentry, the selected window is not eligible for use. A dedicated window is usable only if it already shows buffer. If alist contains aprevious-windowentry, the window specified by that entry is usable even if it never showed buffer before. If alist contains areusable-framesentry (Buffer Display Action Alists), its value determines which frames to search for a suitable window. If alist contains noreusable-framesentry, this function searches just the selected frame ifdisplay-buffer-reuse-framesandpop-up-framesare bothnil; it searches all frames on the current terminal if either of those variables is non-nil. If more than one window qualifies as usable according to these rules, this function makes a choice in the following order of preference: - ?
- The window specified by any
previous-windowalist entry, provided it is not the selected window. - ?
- A window that showed buffer before, provided it is not the selected window.
- ?
- The selected window if it is either specified by a
previous-windowalist entry or showed buffer before. -
display-buffer-use-some-window - This function tries to display buffer by choosing an existing window and displaying the buffer in that window. It can fail if all windows are dedicated to other buffers (Dedicated Windows).
-
display-buffer-use-least-recent-window - This function is like
display-buffer-use-some-window, but will not reuse the current window, and will use the least recently switched-to window. -
display-buffer-in-direction - This function tries to display buffer at a location specified by alist. For this purpose, alist should contain a
directionentry whose value is one ofleft,above(orup),rightandbelow(ordown). Other values are usually interpreted asbelow. If alist also contains awindowentry, its value specifies a reference window. That value can be a special symbol likemainwhich stands for the selected frame's main window (Side Window Options and Functions) orrootstanding for the selected frame's root window (Windows and Frames). It can also specify an arbitrary valid window. Any other value (or omitting thewindowentry entirely) means to use the selected window as reference window. This function first tries to reuse a window in the specified direction that already shows buffer. If no such window exists, it tries to split the reference window in order to produce a new window in the specified direction. If this fails as well, it will try to display buffer in an existing window in the specified direction. In either case, the window chosen will appear on the side of the reference window specified by thedirectionentry, sharing at least one edge with the reference window. If the reference window is live, the edge the chosen window will share with it is always the opposite of the one specified by thedirectionentry. For example, if the value of thedirectionentry isleft, the chosen window's right edge coordinate (Coordinates and Windows) will equal the reference window's left edge coordinate. If the reference window is internal, a reused window must share with it the edge specified by thedirectionentry. Hence if, for example, the reference window is the frame's root window and the value of thedirectionentry isleft, a reused window must be on the left of the frame. This means that the left edge coordinate of the chosen window and that of the reference window are the same. A new window, however, will be created by splitting the reference window such that the chosen window will share the opposite edge with the reference window. In our example, a new root window would be created with a new live window and the reference window as its children. The chosen window's right edge coordinate would then equal the left edge coordinate of the reference window. Its left edge coordinate would equal the left edge coordinate of the frame's new root window. Four special values fordirectionentries allow to implicitly specify the selected frame's main window as the reference window:leftmost,top,rightmostandbottom. This means that instead of, for example,(direction . left) (window . main)one can just specify(direction . leftmost). An existingwindowalist entry is ignored in such cases. -
display-buffer-below-selected - This function tries to display buffer in a window below the selected window. If there is a window below the selected one and that window already displays buffer, it reuses that window. If there is no such window, this function tries to create a new window by splitting the selected one, and displays buffer there. It will also try to adjust that window's size provided alist contains a suitable
window-heightorwindow-widthentry, see above. If splitting the selected window fails and there is a non-dedicated window below the selected one showing some other buffer, this function tries to use that window for showing buffer. If alist contains awindow-min-heightentry, this function ensures that the window used is or can become at least as high as specified by that entry's value. Note that this is only a guarantee. In order to actually resize the window used, alist must also provide an appropriatewindow-heightentry. -
display-buffer-at-bottom - This function tries to display buffer in a window at the bottom of the selected frame. This either tries to split the window at the bottom of the frame or the frame's root window, or to reuse an existing window at the bottom of the selected frame.
-
display-buffer-pop-up-frame - This function creates a new frame, and displays the buffer in that frame's window. It actually performs the frame creation by calling the function specified in
pop-up-frame-function(Choosing Window Options). If alist contains apop-up-frame-parametersentry, the associated value is added to the newly created frame's parameters. -
display-buffer-in-child-frame - This function tries to display buffer in a child frame (Child Frames) of the selected frame, either reusing an existing child frame or by making a new one. If alist has a non-
nilchild-frame-parametersentry, the corresponding value is an alist of frame parameters to give the new frame. Aparent-frameparameter specifying the selected frame is provided by default. If the child frame should become the child of another frame, a corresponding entry must be added to alist. The appearance of child frames is largely dependent on the parameters provided via alist. It is advisable to use at least ratios to specify the size (Size Parameters) and the position (Position Parameters) of the child frame, and to add akeep-ratioparameter (Frame Interaction Parameters), in order to make sure that the child frame remains visible. For other parameters that should be considered see Child Frames. -
display-buffer-use-some-frame - This function tries to display buffer by finding a frame that meets a predicate (by default any frame other than the selected frame). If this function chooses a window on another frame, it makes that frame visible and, unless alist contains an
inhibit-switch-frameentry, raises that frame if necessary. If alist has a non-nilframe-predicateentry, its value is a function taking one argument (a frame), returning non-nilif the frame is a candidate; this function replaces the default predicate. If alist has a non-nilinhibit-same-windowentry, the selected window is not used; thus if the selected frame has a single window, it is not used. -
display-buffer-no-window - If alist has a non-
nilallow-no-windowentry, then this function does not display buffer and returns the symbolfail. This constitutes the only exception to the convention that an action function returns eithernilor a window showing buffer. If alist has no suchallow-no-windowentry, this function returnsnil. If this function returnsfail,display-bufferwill skip the execution of any further display actions and returnnilimmediately. If this function returnsnil,display-bufferwill continue with the next display action, if any. It is assumed that when a caller ofdisplay-bufferspecifies a non-nilallow-no-windowentry, it is also able to handle anilreturn value.
Two other action functions are described in their proper sections—display-buffer-in-side-window (Displaying Buffers in Side Windows) and display-buffer-in-atom-window (Atomic Windows).
Action Alists for Buffer Display
An action alist is an association list mapping predefined symbols recognized by action functions to values these functions are supposed to interpret accordingly. In each call, display-buffer constructs a new, possibly empty action alist and passes that entire list on to any action function it calls. By design, action functions are free in their interpretation of action alist entries. In fact, some entries like allow-no-window or previous-window have a meaning only for one or a few action functions, and are ignored by the rest. Other entries, like inhibit-same-window or window-parameters, are supposed to be respected by most action functions, including those provided by application programs and external packages. In the previous subsection we have described in detail how individual action functions interpret the action alist entries they care about. Here we give a reference list of all known action alist entries according to their symbols, together with their values and action functions (Buffer Display Action Functions) that recognize them. Throughout this list, the terms "buffer" will refer to the buffer display-buffer is supposed to display, and "value" refers to the entry's value.
-
inhibit-same-window - If the value is non-
nil, this signals that the selected window must not be used for displaying the buffer. All action functions that (re-)use an existing window should respect this entry. -
previous-window - The value must specify a window that may have displayed the buffer previously.
display-buffer-in-previous-windowwill give preference to such a window provided it is still live and not dedicated to another buffer. -
mode - The value is either a major mode or a list of major modes.
display-buffer-reuse-mode-windowmay reuse a window whenever the value specified by this entry matches the major mode of that window's buffer. Other action functions ignore such entries. -
frame-predicate - The value must be a function taking one argument (a frame), supposed to return non-
nilif that frame is a candidate for displaying the buffer. This entry is used bydisplay-buffer-use-some-frame. -
reusable-frames - The value specifies the set of frames to search for a window that can be reused because it already displays the buffer. It can be set as follows:
- ?
- ::
nilmeans consider only windows on the selected frame. (Actually, the last frame used that is not a minibuffer-only frame.) - ?
- ::
tmeans consider windows on all frames. - ?
- ::
visiblemeans consider windows on all visible frames. - ?
- :: 0 means consider windows on all visible or iconified frames.
- ?
- :: A frame means consider windows on that frame only. Note that the meaning of
nildiffers slightly from that of the all-frames argument tonext-window(Cyclic Window Ordering). A major client of this isdisplay-buffer-reuse-window, but all other action functions that try to reuse a window are affected as well.display-buffer-in-previous-windowconsults it when searching for a window that previously displayed the buffer on another frame. -
inhibit-switch-frame - A non-
nilvalue prevents another frame from being raised or selected, if the window chosen bydisplay-bufferis displayed there. Primarily affected by this aredisplay-buffer-use-some-frameanddisplay-buffer-reuse-window. Ideally,display-buffer-pop-up-frameshould be affected as well, but there is no guarantee that the window manager will comply. -
window-parameters - The value specifies an alist of window parameters to give the chosen window. All action functions that choose a window should process this entry.
-
window-min-height - The value specifies a minimum height of the window used, in lines. If a window is not or cannot be made as high as specified by this entry, the window is not considered for use. The only client of this entry is presently
display-buffer-below-selected. Note that providing such an entry alone does not necessarily make the window as tall as specified by its value. To actually resize an existing window or make a new window as tall as specified by that value, awindow-heightentry specifying that value should be provided as well. Such awindow-heightentry can, however, specify a completely different value or ask the window height to be fit to that of its buffer in which case thewindow-min-heightentry provides the guaranteed minimum height of the window used. -
window-height - The value specifies whether and how to adjust the height of the chosen window and can be one of the following:
- ?
- ::
nilmeans to leave the height of the chosen window alone. - ?
- :: An integer number specifies the desired total height of the chosen window in lines.
- ?
- :: A floating-point number specifies the fraction of the chosen window's desired total height with respect to the total height of its frame's root window.
- ?
- :: If the value specifies a function, that function is called with one argument—the chosen window. The function is supposed to adjust the height of the window; its return value is ignored. Suitable functions are
fit-window-to-bufferandshrink-window-if-larger-than-buffer, see Resizing Windows. By convention, the height of the chosen window is adjusted only if the window is part of a vertical combination (Windows and Frames) to avoid changing the height of other, unrelated windows. Also, this entry should be processed only under certain conditions which are specified right below this list. -
window-width - This entry is similar to the
window-heightentry described before, but used to adjust the chosen window's width instead. The value can be one of the following: - ?
- ::
nilmeans to leave the width of the chosen window alone. - ?
- :: An integer specifies the desired total width of the chosen window in columns.
- ?
- :: A floating-point number specifies the fraction of the chosen window's desired total width with respect to the total width of the frame's root window.
- ?
- :: If the value specifies a function, that function is called with one argument—the chosen window. The function is supposed to adjust the width of the window; its return value is ignored. By convention, the width of the chosen window is adjusted only if the window is part of a horizontal combination (Windows and Frames) to avoid changing the width of other, unrelated windows. Also, this entry should be processed under only certain conditions which are specified right below this list.
-
dedicated - If non-
nil, such an entry tellsdisplay-bufferto mark any window it creates as dedicated to its buffer (Dedicated Windows). It does that by callingset-window-dedicated-pwith the chosen window as first argument and the entry's value as second. Side windows are by default dedicated with the valueside((Side Window Options and Functions). -
preserve-size - If non-
nilsuch an entry tells Emacs to preserve the size of the window chosen (Preserving Window Sizes). The value should be either(t . nil)to preserve the width of the window,(nil . t)to preserve its height or(t . t)to preserve both, its width and its height. This entry should be processed only under certain conditions which are specified right after this list. -
pop-up-frame-parameters - The value specifies an alist of frame parameters to give a new frame, if one is created.
display-buffer-pop-up-frameis its one and only addressee. -
parent-frame - The value specifies the parent frame to be used when the buffer is displayed on a child frame. This entry is used only by
display-buffer-in-child-frame. -
child-frame-parameters - The value specifies an alist of frame parameters to use when the buffer is displayed on a child frame. This entry is used only by
display-buffer-in-child-frame. -
side - The value denotes the side of the frame or window where a new window displaying the buffer shall be created. This entry is used by
display-buffer-in-side-windowto indicate the side of the frame where a new side window shall be placed (Displaying Buffers in Side Windows). It is also used bydisplay-buffer-in-atom-windowto indicate the side of an existing window where the new window shall be located (Atomic Windows). -
slot - If non-
nil, the value specifies the slot of the side window supposed to display the buffer. This entry is used only bydisplay-buffer-in-side-window. -
direction - The value specifies a direction which, together with a
windowentry, allowsdisplay-buffer-in-directionto determine the location of the window to display the buffer. -
window - The value specifies a window that is in some way related to the window chosen by
display-buffer. This entry is currently used bydisplay-buffer-in-atom-windowto indicate the window on whose side the new window shall be created. It is also used bydisplay-buffer-in-directionto specify the reference window on whose side the resulting window shall appear. -
allow-no-window - If the value is non-
nil,display-bufferdoes not necessarily have to display the buffer and the caller is prepared to accept that. This entry is not intended for user customizations, since there is no guarantee that an arbitrary caller ofdisplay-bufferwill be able to handle the case that no window will display the buffer.display-buffer-no-windowis the only action function that cares about this entry. -
body-function - The value must be a function taking one argument (a displayed window). This function can be used to fill the displayed window's body with some contents that might depend on dimensions of the displayed window. It is called after the buffer is displayed, and before the entries
window-height,window-widthandpreserve-sizeare applied that could resize the window to fit it to the inserted contents.
By convention, the entries window-height, window-width and preserve-size are applied after the chosen window's buffer has been set up and if and only if that window never showed another buffer before. More precisely, the latter means that the window must have been either created by the current display-buffer call or the window was created earlier by display-buffer to show the buffer and never was used to show another buffer until it was reused by the current invocation of display-buffer.
Additional Options for Displaying Buffers
The behavior of buffer display actions (Choosing Window) can be further modified by the following user options.
-
pop-up-windows - If the value of this variable is non-
nil,display-bufferis allowed to split an existing window to make a new window for displaying in. This is the default. This variable is provided for backward compatibility only. It is obeyed bydisplay-buffervia a special mechanism indisplay-buffer-fallback-action, which calls the action functiondisplay-buffer-pop-up-window(Buffer Display Action Functions) when the value of this option is non-nil. It is not consulted bydisplay-buffer-pop-up-windowitself, which the user may specify directly indisplay-buffer-alistetc. -
split-window-preferred-function - This variable specifies a function for splitting a window, in order to make a new window for displaying a buffer. It is used by the
display-buffer-pop-up-windowaction function to actually split the window. The value must be a function that takes one argument, a window, and returns either a new window (which will be used to display the desired buffer) ornil(which means the splitting failed). The default value issplit-window-sensibly, which is documented next. -
split-window-sensibly - This function tries to split window and return the newly created window. If window cannot be split, it returns
nil. If window is omitted ornil, it defaults to the selected window. This function obeys the usual rules that determine when a window may be split (Splitting Windows). It first tries to split by placing the new window below, subject to the restriction imposed bysplit-height-threshold(see below), in addition to any other restrictions. If that fails, it tries to split by placing the new window to the right, subject tosplit-width-threshold(see below). If that also fails, and the window is the only window on its frame, this function again tries to split and place the new window below, disregardingsplit-height-threshold. If this fails as well, this function gives up and returnsnil. -
split-height-threshold - This variable specifies whether
split-window-sensiblyis allowed to split the window placing the new window below. If it is an integer, that means to split only if the original window has at least that many lines. If it isnil, that means not to split this way. -
split-width-threshold - This variable specifies whether
split-window-sensiblyis allowed to split the window placing the new window to the right. If the value is an integer, that means to split only if the original window has at least that many columns. If the value isnil, that means not to split this way. -
even-window-sizes - This variable, if non-
nil, causesdisplay-bufferto even window sizes whenever it reuses an existing window, and that window is adjacent to the selected one. If its value iswidth-only, sizes are evened only if the reused window is on the left or right of the selected one and the selected window is wider than the reused one. If its value isheight-onlysizes are evened only if the reused window is above or beneath the selected window and the selected window is higher than the reused one. Any other non-nilvalue means to even sizes in any of these cases provided the selected window is larger than the reused one in the sense of their combination. -
pop-up-frames - If the value of this variable is non-
nil, that meansdisplay-buffermay display buffers by making new frames. The default isnil. A non-nilvalue also means that whendisplay-bufferis looking for a window already displaying buffer-or-name, it can search any visible or iconified frame, not just the selected frame. This variable is provided mainly for backward compatibility. It is obeyed bydisplay-buffervia a special mechanism indisplay-buffer-fallback-action, which calls the action functiondisplay-buffer-pop-up-frame(Buffer Display Action Functions) if the value is non-nil. (This is done before attempting to split a window.) This variable is not consulted bydisplay-buffer-pop-up-frameitself, which the user may specify directly indisplay-buffer-alistetc. -
pop-up-frame-function - This variable specifies a function for creating a new frame, in order to make a new window for displaying a buffer. It is used by the
display-buffer-pop-up-frameaction function. The value should be a function that takes no arguments and returns a frame, ornilif no frame could be created. The default value is a function that creates a frame using the parameters specified bypop-up-frame-alist(see below). -
pop-up-frame-alist - This variable holds an alist of frame parameters (Frame Parameters), which is used by the function specified by
pop-up-frame-functionto make a new frame. The default isnil. This option is provided for backward compatibility only. Note, that whendisplay-buffer-pop-up-framecalls the function specified bypop-up-frame-function, it prepends the value of allpop-up-frame-parametersaction alist entries topop-up-frame-alistso that the values specified by the action alist entry effectively override any corresponding values ofpop-up-frame-alist. Hence, users should set up apop-up-frame-parametersaction alist entry indisplay-buffer-alistinstead of customizingpop-up-frame-alist. Only this will guarantee that the value of a parameter specified by the user overrides the value of that parameter specified by the caller ofdisplay-buffer.
Many efforts in the design of display-buffer have been given to maintain compatibility with code that uses older options like pop-up-windows, pop-up-frames, pop-up-frame-alist, same-window-buffer-names and same-window-regexps. Lisp Programs and users should refrain from using these options. Above we already warned against customizing pop-up-frame-alist. Here we describe how to convert the remaining options to use display actions instead.
-
pop-up-windows - This variable is
tby default. Instead of customizing it toniland thus tellingdisplay-bufferwhat not to do, it's much better to list indisplay-buffer-base-actionthe action functions it should try instead as, for example: (customize-set-variable 'display-buffer-base-action '((display-buffer-reuse-window display-buffer-same-window display-buffer-in-previous-window display-buffer-use-some-window))) -
pop-up-frames - Instead of customizing this variable to
t, customizedisplay-buffer-base-action, for example, as follows: (customize-set-variable 'display-buffer-base-action '((display-buffer-reuse-window display-buffer-pop-up-frame) (reusable-frames . 0))) -
same-window-buffer-names,same-window-regexps - Instead of adding a buffer name or a regular expression to one of these options use a
display-buffer-alistentry for that buffer specifying the action functiondisplay-buffer-same-window. (customize-set-variable 'display-buffer-alist (cons '("\\*foo\\*" (display-buffer-same-window)) display-buffer-alist))
Precedence of Action Functions
From the past subsections we already know that display-buffer must be supplied with a number of display actions (Choosing Window) in order to display a buffer. In a completely uncustomized Emacs, these actions are specified by display-buffer-fallback-action in the following order of precedence: Reuse a window, pop up a new window on the same frame, use a window previously showing the buffer, use some window and pop up a new frame. (Note that the remaining actions named by display-buffer-fallback-action are void in an uncustomized Emacs). Consider the following form:
(display-buffer (get-buffer-create "*foo*"))
Evaluating this form in the buffer *scratch* of an uncustomized Emacs session will usually fail to reuse a window that shows *foo* already, but succeed in popping up a new window. Evaluating the same form again will now not cause any visible changes—display-buffer reused the window already showing *foo* because that action was applicable and had the highest precedence among all applicable actions. Popping up a new window will fail if there is not enough space on the selected frame. In an uncustomized Emacs it typically fails when there are already two windows on a frame. For example, if you now type C-x 1 followed by C-x 2 and evaluate the form once more, *foo* should show up in the lower window—display-buffer just used "some" window. If, before typing C-x 2 you had typed C-x o, *foo* would have been shown in the upper window because "some" window stands for the "least recently used" window and the selected window has been least recently used if and only if it is alone on its frame. Let's assume you did not type C-x o and *foo* is shown in the lower window. Type C-x o to get there followed by C-x left and evaluate the form again. This should display *foo* in the same, lower window because that window had already shown *foo* previously and was therefore chosen instead of some other window. So far we have only observed the default behavior in an uncustomized Emacs session. To see how this behavior can be customized, let's consider the option display-buffer-base-action. It provides a very coarse customization which conceptually affects the display of any buffer. It can be used to supplement the actions supplied by display-buffer-fallback-action by reordering them or by adding actions that are not present there but fit more closely the user's editing practice. However, it can also be used to change the default behavior in a more profound way. Let's consider a user who, as a rule, prefers to display buffers on another frame. Such a user might provide the following customization:
(customize-set-variable 'display-buffer-base-action '((display-buffer-reuse-window display-buffer-pop-up-frame) (reusable-frames . 0)))
This setting will cause display-buffer to first try to find a window showing the buffer on a visible or iconified frame and, if no such frame exists, pop up a new frame. You can observe this behavior on a graphical system by typing C-x 1 in the window showing *scratch* and evaluating our canonical display-buffer form. This will usually create (and give focus to) a new frame whose root window shows *foo*. Iconify that frame and evaluate the canonical form again: display-buffer will reuse the window on the new frame (usually raising the frame and giving it focus too). Only if creating a new frame fails, display-buffer will apply the actions supplied by display-buffer-fallback-action which means to again try reusing a window, popping up a new window and so on. A trivial way to make frame creation fail is supplied by the following form:
(let ((pop-up-frame-function 'ignore)) (display-buffer (get-buffer-create "*foo*")))
We will forget about that form immediately after observing that it fails to create a new frame and uses a fallback action instead. Note that display-buffer-reuse-window appears redundant in the customization of display-buffer-base-action because it is already part of display-buffer-fallback-action and should be tried there anyway. However, that would fail because due to the precedence of display-buffer-base-action over display-buffer-fallback-action, at that time display-buffer-pop-up-frame would have already won the race. In fact, this:
(customize-set-variable 'display-buffer-base-action '(display-buffer-pop-up-frame (reusable-frames . 0)))
would cause display-buffer to always pop up a new frame which is probably not what our user wants. So far, we have only shown how users can customize the default behavior of display-buffer. Let us now see how applications can change the course of display-buffer. The canonical way to do that is to use the action argument of display-buffer or a function that calls it, like, for example, pop-to-buffer (Switching Buffers). Suppose an application wants to display *foo* preferably below the selected window (to immediately attract the attention of the user to the new window) or, if that fails, in a window at the bottom of the frame. It could do that with a call like this:
(display-buffer (get-buffer-create "*foo*") '((display-buffer-below-selected display-buffer-at-bottom)))
In order to see how this new, modified form works, delete any frame showing *foo*, type C-x 1 followed by C-x 2 in the window showing *scratch*, and subsequently evaluate that form. display-buffer should split the upper window, and show *foo* in the new window. Alternatively, if after C-x 2 you had typed C-x o, display-buffer would have split the window at the bottom instead. Suppose now that, before evaluating the new form, you have made the selected window as small as possible, for example, by evaluating the form (fit-window-to-buffer) in that window. In that case, display-buffer would have failed to split the selected window and would have split the frame's root window instead, effectively displaying *foo* at the bottom of the frame. In either case, evaluating the new form a second time should reuse the window already showing *foo* since both functions supplied by the action argument try to reuse such a window first. By setting the action argument, an application effectively overrules any customization of display-buffer-base-action. Our user can now either accept the choice of the application, or redouble by customizing the option display-buffer-alist as follows:
(customize-set-variable
'display-buffer-alist
'(("\\*foo\\*"
(display-buffer-reuse-window display-buffer-pop-up-frame))))
Trying this with the new, modified form above in a configuration that does not show *foo* anywhere, will display *foo* on a separate frame, completely ignoring the action argument of display-buffer. Note that we didn't care to specify a reusable-frames action alist entry in our specification of display-buffer-alist. display-buffer always takes the first one it finds—in our case the one specified by display-buffer-base-action. If we wanted to use a different specification, for example, to exclude iconified frames showing *foo* from the list of reusable ones, we would have to specify that separately, however:
(customize-set-variable
'display-buffer-alist
'(("\\*foo\\*"
(display-buffer-reuse-window display-buffer-pop-up-frame)
(reusable-frames . visible))))
If you try this, you will notice that repeated attempts to display *foo* will succeed to reuse a frame only if that frame is visible. The above example would allow the conclusion that users customize display-buffer-alist for the sole purpose to overrule the action argument chosen by applications. Such a conclusion would be incorrect. display-buffer-alist is the standard option for users to direct the course of display of specific buffers in a preferred way regardless of whether the display is also guided by an action argument. We can, however, reasonably conclude that customizing display-buffer-alist differs from customizing display-buffer-base-action in two major aspects: it is stronger because it overrides the action argument of display-buffer, and it allows to explicitly specify the affected buffers. In fact, displaying other buffers is not affected in any way by a customization for *foo*. For example,
(display-buffer (get-buffer-create "*bar*"))
continues being governed by the settings of display-buffer-base-action and display-buffer-fallback-action only. We could stop with our examples here but Lisp programs still have an ace up their sleeves which they can use to overrule any customization of display-buffer-alist. It's the variable display-buffer-overriding-action which they can bind around display-buffer calls as follows:
(let ((display-buffer-overriding-action
'((display-buffer-same-window))))
(display-buffer
(get-buffer-create "*foo*")
'((display-buffer-below-selected display-buffer-at-bottom))))
Evaluating this form will usually display *foo* in the selected window regardless of the action argument and any user customizations. (Usually, an application will not bother to also provide an action argument. Here it just serves to illustrate the fact that it gets overridden.) It might be illustrative to look at the list of action functions display-buffer would have tried to display *foo* with the customizations we provided here. The list (including comments explaining who added this and the subsequent elements) is:
(display-buffer-same-window ;; `display-buffer-overriding-action' display-buffer-reuse-window ;; `display-buffer-alist' display-buffer-pop-up-frame display-buffer-below-selected ;; ACTION argument display-buffer-at-bottom display-buffer-reuse-window ;; `display-buffer-base-action' display-buffer-pop-up-frame display-buffer--maybe-same-window ;; `display-buffer-fallback-action' display-buffer-reuse-window display-buffer--maybe-pop-up-frame-or-window display-buffer-in-previous-window display-buffer-use-some-window display-buffer-pop-up-frame)
Note that among the internal functions listed here, display-buffer--maybe-same-window is effectively ignored while display-buffer--maybe-pop-up-frame-or-window actually runs display-buffer-pop-up-window. The action alist passed in each function call is:
((reusable-frames . visible) (reusable-frames . 0))
which shows that we have used the second specification of display-buffer-alist above, overriding the specification supplied by display-buffer-base-action. Suppose our user had written that as
(customize-set-variable
'display-buffer-alist
'(("\\*foo\\*"
(display-buffer-reuse-window display-buffer-pop-up-frame)
(inhibit-same-window . t)
(reusable-frames . visible))))
In this case the inhibit-same-window alist entry will successfully invalidate the display-buffer-same-window specification from display-buffer-overriding-action and display-buffer will show *foo* on another frame. To make display-buffer-overriding-action more robust in this regard, the application would have to specify an appropriate inhibit-same-window entry too, for example, as follows:
(let ((display-buffer-overriding-action
'(display-buffer-same-window (inhibit-same-window . nil))))
(display-buffer (get-buffer-create "*foo*")))
This last example shows that while the precedence order of action functions is fixed, as described in Choosing Window, an action alist entry specified by a display action ranked lower in that order can affect the execution of a higher ranked display action.
The Zen of Buffer Display
In its most simplistic form, a frame accommodates always one single window that can be used for displaying a buffer. As a consequence, it is always the latest call of display-buffer that will have succeeded in placing its buffer there. Since working with such a frame is not very practical, Emacs by default allows for more complex frame layouts controlled by the default values of the frame size and the split-height-threshold and split-width-threshold options. Displaying a buffer not yet shown on a frame then either splits the single window on that frame or (re-)uses one of its two windows. The default behavior is abandoned as soon as the user customizes one of these thresholds or manually changes the frame's layout. The default behavior is also abandoned when calling display-buffer with a non-nil action argument or the user customizes one of the options mentioned in the previous subsections. Mastering display-buffer soon may become a frustrating experience due to the plethora of applicable display actions and the resulting frame layouts. However, refraining from using buffer display functions and falling back on a split & delete windows metaphor is not a good idea either. Buffer display functions give Lisp programs and users a framework to reconcile their different needs; no comparable framework exists for splitting and deleting windows. Buffer display functions also allow to at least partially restore the layout of a frame when removing a buffer from it later (Quitting Windows). Below we will give a number of guidelines to redeem the frustration mentioned above and thus to avoid literally losing buffers in-between the windows of a frame.
- Write display actions without stress
- Writing display actions can be a pain because one has to lump together action functions and action alists in one huge list. (Historical reasons prevented us from having
display-buffersupport separate arguments for these.) It might help to memorize some basic forms like the ones listed below: '(nil (inhibit-same-window . t)) specifies an action alist entry only and no action function. Its sole purpose is to inhibit adisplay-buffer-same-windowfunction specified elsewhere from showing the buffer in the same window, see also the last example of the preceding subsection. '(display-buffer-below-selected) on the other hand, specifies one action function and an empty action alist. To combine the effects of the above two specifications one would write the form '(display-buffer-below-selected (inhibit-same-window . t)) to add another action function one would write '((display-buffer-below-selected display-buffer-at-bottom) (inhibit-same-window . t)) and to add another alist entry one would write '((display-buffer-below-selected display-buffer-at-bottom) (inhibit-same-window . t) (window-height . fit-window-to-buffer)) That last form can be used as action argument ofdisplay-bufferin the following way: (display-buffer (get-buffer-create "foo") '((display-buffer-below-selected display-buffer-at-bottom) (inhibit-same-window . t) (window-height . fit-window-to-buffer))) In a customization ofdisplay-buffer-alistit would be used as follows: (customize-set-variable 'display-buffer-alist '(("\\*foo\\*" (display-buffer-below-selected display-buffer-at-bottom) (inhibit-same-window . t) (window-height . fit-window-to-buffer)))) To add a customization for a second buffer one would then write: (customize-set-variable 'display-buffer-alist '(("\\*foo\\*" (display-buffer-below-selected display-buffer-at-bottom) (inhibit-same-window . t) (window-height . fit-window-to-buffer)) ("\\*bar\\*" (display-buffer-reuse-window display-buffer-pop-up-frame) (reusable-frames . visible)))) - Treat each other with respect
display-buffer-alistanddisplay-buffer-base-actionare user options—Lisp programs must never set or rebind them.display-buffer-overriding-action, on the other hand, is reserved for applications—who seldom use that option and if they use it, then with utmost care. Older implementations ofdisplay-bufferfrequently caused users and applications to fight over the settings of user options likepop-up-framesandpop-up-windows(Choosing Window Options). This was one major reason for redesigningdisplay-buffer—to provide a clear framework specifying what users and applications should be allowed to do. Lisp programs must be prepared that user customizations may cause buffers to get displayed in an unexpected way. They should never assume in their subsequent behavior, that the buffer has been shown precisely the way they asked for in the action argument ofdisplay-buffer. Users should not pose too many and too severe restrictions on how arbitrary buffers get displayed. Otherwise, they will risk to lose the characteristics of showing a buffer for a certain purpose. Suppose a Lisp program has been written to compare different versions of a buffer in two windows side-by-side. If the customization ofdisplay-buffer-alistprescribes that any such buffer should be always shown in or below the selected window, the program will have a hard time to set up the desired window configuration viadisplay-buffer. To specify a preference for showing an arbitrary buffer, users should customizedisplay-buffer-base-action. An example of how users who prefer working with multiple frames would do that was given in the previous subsection.display-buffer-alistshould be reserved for displaying specific buffers in a specific way.- Consider reusing a window that already shows the buffer
- Generally, it's always a good idea for users and Lisp programmers to be prepared for the case that a window already shows the buffer in question and to reuse that window. In the preceding subsection we have shown that failing to do so properly may cause
display-bufferto continuously pop up a new frame although a frame showing that buffer existed already. In a few cases only, it might be undesirable to reuse a window, for example, when a different portion of the buffer should be shown in that window. Hence,display-buffer-reuse-windowis one action function that should be used as often as possible, both in action arguments and customizations. Aninhibit-same-windowentry in the action argument usually takes care of the most common case where reusing a window showing the buffer should be avoided—that where the window in question is the selected one. - Attract focus to the window chosen
- This is a no-brainer for people working with multiple frames—the frame showing the buffer will automatically raise and get focus unless an
inhibit-switch-frameentry forbids it. For single frame users this task can be considerably more difficult. In particular,display-buffer-pop-up-windowanddisplay-buffer-use-some-windowcan become obtrusive in this regard. They split or use a seemingly arbitrary (often the largest or least recently used) window, distracting the user's attention. Some Lisp programs therefore try to choose a window at the bottom of the frame, for example, in order to display the buffer in vicinity of the minibuffer window where the user is expected to answer a question related to the new window. For non-input related actionsdisplay-buffer-below-selectedmight be preferable because the selected window usually already has the user's attention. -
Handle subsequent invocations of
display-buffer display-bufferis not overly well suited for displaying several buffers in sequence and making sure that all these buffers are shown orderly in the resulting window configuration. Again, the standard action functionsdisplay-buffer-pop-up-windowanddisplay-buffer-use-some-windoware not very suited for this purpose due to their somewhat chaotic nature in more complex configurations. To produce a window configuration displaying multiple buffers (or different views of one and the same buffer) in one and the same display cycle, Lisp programmers will unavoidably have to write their own action functions. A few tricks listed below might help in this regard.- ?
- :: Making windows atomic (Atomic Windows) avoids breaking an existing window composition when popping up a new window. The new window will pop up outside the composition instead.
- ?
- :: Temporarily dedicating windows to their buffers (Dedicated Windows) avoids using a window for displaying a different buffer. A non-dedicated window will be used instead.
- ?
- :: Calling
window-preserve-size(Preserving Window Sizes) will try to keep the size of the argument window unchanged when popping up a new window. You have to make sure that another window in the same combination can be shrunk instead, though. - ?
- :: Side windows (Side Windows) can be used for displaying specific buffers always in a window at the same position of a frame. This permits grouping buffers that do not compete for being shown at the same time on a frame and showing any such buffer in the same window without disrupting the display of other buffers.
- ?
- :: Child frames (Child Frames) can be used to display a buffer within the screen estate of the selected frame without disrupting that frame's window configuration and without the overhead associated with full-fledged frames as inflicted by
display-buffer-pop-up-frame.
Window History
Each window remembers in a list the buffers it has previously displayed, and the order in which these buffers were removed from it. This history is used, for example, by replace-buffer-in-windows (Buffers and Windows), and when quitting windows (Quitting Windows). The list is automatically maintained by Emacs, but you can use the following functions to explicitly inspect or alter it:
-
window-prev-buffers - This function returns a list specifying the previous contents of window. The optional argument window should be a live window and defaults to the selected one. Each list element has the form
(BUFFER WINDOW-START WINDOW-POS), where buffer is a buffer previously shown in the window, window-start is the window start position (Window Start and End) when that buffer was last shown, and window-pos is the point position (Window Point) when that buffer was last shown in window. The list is ordered so that earlier elements correspond to more recently-shown buffers, and the first element usually corresponds to the buffer most recently removed from the window. -
set-window-prev-buffers - This function sets window's previous buffers to the value of prev-buffers. The argument window must be a live window and defaults to the selected one. The argument prev-buffers should be a list of the same form as that returned by
window-prev-buffers.
In addition, each window maintains a list of next buffers, which is a list of buffers re-shown by switch-to-prev-buffer (see below). This list is mainly used by switch-to-prev-buffer and switch-to-next-buffer for choosing buffers to switch to.
-
window-next-buffers - This function returns the list of buffers recently re-shown in window via
switch-to-prev-buffer. The window argument must denote a live window ornil(meaning the selected window). -
set-window-next-buffers - This function sets the next buffer list of window to next-buffers. The window argument should be a live window or
nil(meaning the selected window). The argument next-buffers should be a list of buffers.
The following commands can be used to cycle through the global buffer list, much like bury-buffer and unbury-buffer. However, they cycle according to the specified window's history list, rather than the global buffer list. In addition, they restore window-specific window start and point positions, and may show a buffer even if it is already shown in another window. The switch-to-prev-buffer command, in particular, is used by replace-buffer-in-windows, bury-buffer and quit-window to find a replacement buffer for a window.
-
Command switch-to-prev-buffer - This command displays the previous buffer in window. The argument window should be a live window or
nil(meaning the selected window). If the optional argument bury-or-kill is non-nil, this means that the buffer currently shown in window is about to be buried or killed and consequently should not be switched to in future invocations of this command. The previous buffer is usually the buffer shown before the buffer currently shown in window. However, a buffer that has been buried or killed, or has been already shown by a recent invocation ofswitch-to-prev-buffer, does not qualify as previous buffer. If repeated invocations of this command have already shown all buffers previously shown in window, further invocations will show buffers from the buffer list of the frame window appears on (Buffer List). The optionswitch-to-prev-buffer-skipdescribed below can be used to inhibit switching to certain buffers, for example, to those already shown in another window. Also, if window's frame has abuffer-predicateparameter (Buffer Parameters), that predicate may inhibit switching to certain buffers. -
Command switch-to-next-buffer - This command switches to the next buffer in window, thus undoing the effect of the last
switch-to-prev-buffercommand in window. The argument window must be a live window and defaults to the selected one. If there is no recent invocation ofswitch-to-prev-bufferthat can be undone, this function tries to show a buffer from the buffer list of the frame window appears on (Buffer List). The optionswitch-to-prev-buffer-skipand thebuffer-predicate(Buffer Parameters) of window's frame affect this command as they do forswitch-to-prev-buffer.
By default switch-to-prev-buffer and switch-to-next-buffer can switch to a buffer that is already shown in another window. The following option can be used to override this behavior.
-
switch-to-prev-buffer-skip - If this variable is
nil,switch-to-prev-buffermay switch to any buffer, including those already shown in other windows. If this variable is non-nil,switch-to-prev-bufferwill refrain from switching to certain buffers. The following values can be used: - ?
thismeans do not switch to a buffer shown on the frame that hosts the windowswitch-to-prev-bufferis acting upon.- ?
visiblemeans do not switch to a buffer shown on any visible frame.- ?
- 0 (the number zero) means do not switch to a buffer shown on any visible or iconified frame.
- ?
tmeans do not switch to a buffer shown on any live frame.- ?
- A function that takes three arguments—the window argument of
switch-to-prev-buffer, a bufferswitch-to-prev-bufferintends to switch to and the bury-or-kill argument ofswitch-to-prev-buffer. If that function returns non-nil,switch-to-prev-bufferwill refrain from switching to the buffer specified by the second argument.
The command switch-to-next-buffer obeys this option in a similar way. If this option specifies a function, switch-to-next-buffer will call that function with the third argument always nil. Note that since switch-to-prev-buffer is called by bury-buffer, replace-buffer-in-windows and quit-restore-window as well, customizing this option may also affect the behavior of Emacs when a window is quit or a buffer gets buried or killed. Note also that under certain circumstances switch-to-prev-buffer and switch-to-next-buffer may ignore this option, for example, when there is only one buffer left these functions can switch to.
Dedicated Windows
Functions for displaying a buffer can be told to not use specific windows by marking these windows as dedicated to their buffers. display-buffer (Choosing Window) never uses a dedicated window for displaying another buffer in it. get-lru-window and get-largest-window (Cyclic Window Ordering) do not consider dedicated windows as candidates when their dedicated argument is non-nil. The behavior of set-window-buffer (Buffers and Windows) with respect to dedicated windows is slightly different, see below. Functions supposed to remove a buffer from a window or a window from a frame can behave specially when a window they operate on is dedicated. We will distinguish four basic cases, namely where (1) the window is not the only window on its frame, (2) the window is the only window on its frame but there are other frames on the same terminal left, (3) the window is the only window on the only frame on the same terminal, and (4) the dedication's value is side (Displaying Buffers in Side Windows). In particular, delete-windows-on (Deleting Windows) handles case (2) by deleting the associated frame and cases (3) and (4) by showing another buffer in that frame's only window. The function replace-buffer-in-windows (Buffers and Windows) which is called when a buffer gets killed, deletes the window in case (1) and behaves like delete-windows-on otherwise. When bury-buffer (Buffer List) operates on the selected window (which shows the buffer that shall be buried), it handles case (2) by calling frame-auto-hide-function (Quitting Windows) to deal with the selected frame. The other two cases are handled as with replace-buffer-in-windows.
-
window-dedicated-p - This function returns non-
nilif window is dedicated to its buffer andnilotherwise. More precisely, the return value is the value assigned by the last call ofset-window-dedicated-pfor window, ornilif that function was never called with window as its argument. The default for window is the selected window. -
set-window-dedicated-p - This function marks window as dedicated to its buffer if flag is non-
nil, and non-dedicated otherwise. As a special case, if flag ist, window becomes strongly dedicated to its buffer.set-window-buffersignals an error when the window it acts upon is strongly dedicated to its buffer and does not already display the buffer it is asked to display. Other functions do not treattdifferently from any non-nilvalue.
You can also tell display-buffer to mark a window it creates as dedicated to its buffer by providing a suitable dedicated action alist entry (Buffer Display Action Alists).
Quitting Windows
After a command uses display-buffer to put a buffer on the screen, the user may decide to hide it and return to the previous configuration of the Emacs display. We call that quitting the window. The way to do this is to call quit-window while the window used by display-buffer is the selected window. The right way to restore the previous configuration of the display depends on what was done to the window where the buffer now appears. It might be right to delete that window, or delete its frame, or just display another buffer in that window. One complication is that the user may have changed the window configuration since the act of displaying that buffer, and it would be undesirable to undo the user's explicitly requested changes. To enable quit-window to do the right thing, display-buffer saves information about what it did in the window's quit-restore parameter (Window Parameters).
-
Command quit-window - This command quits window and buries its buffer. The argument window must be a live window and defaults to the selected one. With prefix argument kill non-
nil, it kills the buffer instead of burying it. The functionquit-windowfirst runsquit-window-hook. Then it calls the functionquit-restore-window, described next, which does the hard work.
You can get more control by calling quit-restore-window instead.
-
quit-restore-window - This function handles window and its buffer after quitting. The optional argument window must be a live window and defaults to the selected one. The function takes account of the window's
quit-restoreparameter. The optional argument bury-or-kill specifies how to deal with window's buffer. The following values are meaningful: -
nil - This means to not deal with the buffer in any particular way. As a consequence, if window is not deleted, invoking
switch-to-prev-bufferwill usually show the buffer again. -
append - This means that if window is not deleted, its buffer is moved to the end of window's list of previous buffers (Window History), so it's less likely that future invocations of
switch-to-prev-bufferwill switch to it. Also, it moves the buffer to the end of the frame's buffer list (Buffer List). -
bury - This means that if window is not deleted, its buffer is removed from window's list of previous buffers. Also, it moves the buffer to the end of the frame's buffer list. This is the most reliable way to prevent
switch-to-prev-bufferfrom switching to this buffer again, short of killing the buffer. -
kill - This means to kill window's buffer.
The argument bury-or-kill also specifies what to do with window's frame when window should be deleted, if it is the only window on its frame, and there are other frames on that frame's terminal. If bury-or-kill equals kill, it means to delete the frame. Otherwise, the fate of the frame is determined by calling frame-auto-hide-function (see below) with that frame as sole argument. This function always sets window's quit-restore parameter to nil unless it deletes the window. The window window's quit-restore parameter (Window Parameters) should be nil or a list of four elements:
(METHOD OBUFFER OWINDOW THIS-BUFFER)
The first element, method, is one of the four symbols window, frame, same and other. frame and window control how to delete window, while same and other control displaying some other buffer in it. Specifically, window means that the window has been specially created by display-buffer; frame means that a separate frame has been created; same, that the window has only ever displayed this buffer; other, that the window showed another buffer before. The second element, obuffer, is either one of the symbols window or frame, or a list of the form
(PREV-BUFFER PREV-WINDOW-START PREV-WINDOW-POINT HEIGHT)
which says which buffer was shown in window before, that buffer's window start (Window Start and End) and window point (Window Point) positions at that time, and window's height at that time. If prev-buffer is still live when quitting window, quitting the window may reuse window to display prev-buffer. The third element, owindow, is the window that was selected just before the displaying was done. If quitting deletes window, it tries to select owindow. The fourth element, this-buffer, is the buffer whose displaying set the quit-restore parameter. Quitting window may delete that window only if it still shows that buffer. Quitting window tries to delete it if and only if (1) method is either window or frame, (2) the window has no history of previously-displayed buffers and (3) this-buffer equals the buffer currently displayed in window. If window is part of an atomic window (Atomic Windows), quitting will try to delete the root of that atomic window instead. In either case, it tries to avoid signaling an error when window cannot be deleted. If obuffer is a list, and prev-buffer is still live, quitting displays prev-buffer in window according to the rest of the elements of obuffer. This includes resizing the window to height if it was temporarily resized to display this-buffer. Otherwise, if window was previously used for displaying other buffers (Window History), the most recent buffer in that history will be displayed. The following option specifies a function to do the right thing with a frame containing one window when quitting that window.
-
frame-auto-hide-function - The function specified by this option is called to automatically hide frames. This function is called with one argument—a frame. The function specified here is called by
bury-buffer(Buffer List) when the selected window is dedicated and shows the buffer to bury. It is also called byquit-restore-window(see above) when the frame of the window to quit has been specially created for displaying that window's buffer and the buffer is not killed. The default is to calliconify-frame(Visibility of Frames). Alternatively, you may specify eitherdelete-frame(Deleting Frames) to remove the frame from its display,make-frame-invisibleto make the frame invisible,ignoreto leave the frame unchanged, or any other function that can take a frame as its sole argument. Note that the function specified by this option is called only if the specified frame contains just one live window and there is at least one other frame on the same terminal. For a particular frame, the value specified here may be overridden by that frame'sauto-hide-functionframe parameter (Frame Interaction Parameters).
Side Windows
Side windows are special windows positioned at any of the four sides of a frame's root window (Windows and Frames). In practice, this means that the area of the frame's root window is subdivided into a main window and a number of side windows surrounding that main window. The main window is either a "normal" live window or specifies the area containing all the normal windows. In their most simple form of use, side windows allow to display specific buffers always in the same area of a frame. Hence they can be regarded as a generalization of the concept provided by display-buffer-at-bottom (Buffer Display Action Functions) to the remaining sides of a frame. With suitable customizations, however, side windows can be also used to provide frame layouts similar to those found in so-called integrated development environments (IDEs).
Displaying Buffers in Side Windows
The following action function for display-buffer (Buffer Display Action Functions) creates or reuses a side window for displaying the specified buffer.
-
display-buffer-in-side-window - This function displays buffer in a side window of the selected frame. It returns the window used for displaying buffer,
nilif no such window can be found or created. alist is an association list of symbols and values as fordisplay-buffer. The following symbols in alist are special for this function: -
side - Denotes the side of the frame where the window shall be located. Valid values are
left,top,rightandbottom. If unspecified, the window is located at the bottom of the frame. -
slot - Denotes a slot at the specified side where to locate the window. A value of zero means to preferably position the window in the middle of the specified side. A negative value means to use a slot preceding (that is, above or on the left of) the middle slot. A positive value means to use a slot following (that is, below or on the right of) the middle slot. Hence, all windows on a specific side are ordered by their
slotvalue. If unspecified, the window is located in the middle of the specified side. -
dedicated - The dedicated flag (Dedicated Windows) has a slightly different meaning for side windows. When a side window is created, that flag is set to the value
sideto preventdisplay-bufferto use the window in other action functions. Its value persists across invocations ofquit-window,kill-buffer,previous-bufferandnext-buffer. In particular, these commands will refrain from showing, in a side window, buffers that have not been displayed in that window before. They will also refrain from having a normal, non-side window show a buffer that has been already displayed in a side window. A notable exception to the latter rule occurs when an application, after displaying a buffer, resets that buffer’s local variables. To override these rules and always delete a side window withquit-windoworkill-buffer, and eventually prevent the use ofprevious-bufferandnext-buffer, set this value totor specify a value viadisplay-buffer-mark-dedicated.
If you specify the same slot on the same side for two or more different buffers, the buffer displayed last is shown in the corresponding window. Hence, slots can be used for sharing the same side window between buffers. This function installs the window-side and window-slot parameters (Window Parameters) and makes them persistent. It does not install any other window parameters unless they have been explicitly provided via a window-parameters entry in alist. By default, side windows cannot be split via split-window (Splitting Windows). Also, a side window is not reused or split by any buffer display action (Buffer Display Action Functions) unless it is explicitly specified as target of that action. Note also that delete-other-windows cannot make a side window the only window on its frame (Deleting Windows).
Side Window Options and Functions
The following options provide additional control over the placement of side windows.
-
window-sides-vertical - If non-
nil, the side windows on the left and right of a frame occupy the frame's full height. Otherwise, the side windows on the top and bottom of the frame occupy the frame's full width. -
window-sides-slots - This option specifies the maximum number of side windows on each side of a frame. The value is a list of four elements specifying the number of side window slots on (in this order) the left, top, right and bottom of each frame. If an element is a number, it means to display at most that many windows on the corresponding side. If an element is
nil, it means there's no bound on the number of slots on that side. If any of the specified values is zero, no window can be created on the corresponding side.display-buffer-in-side-windowwill not signal an error in that case, but will returnnil. If a specified value just forbids the creation of an additional side window, the most suitable window on that side is reused and may have itswindow-slotparameter changed accordingly. -
window-sides-reversed - This option specifies whether top/bottom side windows should appear in reverse order. When this is
nil, side windows on the top and bottom of a frame are always drawn from left to right with increasing slot values. When this ist, the drawing order is reversed and side windows on the top and bottom of a frame are drawn from right to left with increasing slot values. When this isbidi, the drawing order is reversed if and only if the value ofbidi-paragraph-direction(Bidirectional Display) isright-to-leftin the buffer displayed in the window most recently selected within the main window area of this frame. Sometimes that window may be hard to find, so heuristics are used to avoid that the drawing order changes inadvertently when another window gets selected. The layout of side windows on the left or right of a frame is not affected by the value of this variable.
When a frame has side windows, the following function returns the main window of that frame.
-
window-main-window - This function returns the main window of the specified frame. The optional argument frame must be a live frame and defaults to the selected one. If frame has no side windows, it returns frame's root window. Otherwise, it returns either an internal non-side window such that all other non-side windows on frame descend from it, or the single live non-side window of frame. Note that the main window of a frame cannot be deleted via
delete-window.
The following command is handy to toggle the appearance of all side windows on a specified frame.
-
Command window-toggle-side-windows - This command toggles side windows on the specified frame. The optional argument frame must be a live frame and defaults to the selected one. If frame has at least one side window, this command saves the state of frame's root window in the frame's
window-stateframe parameter and deletes all side windows on frame afterwards. If frame has no side windows, but does have awindow-stateparameter, this command uses that parameter's value to restore the side windows on frame leaving frame's main window alone. An error is signaled if frame has no side windows and no saved state is found for it.
Frame Layouts with Side Windows
Side windows can be used to create more complex frame layouts like those provided by integrated development environments (IDEs). In such layouts, the area of the main window is where the normal editing activities take place. Side windows are not conceived for editing in the usual sense. Rather, they are supposed to display information complementary to the current editing activity, like lists of files, tags or buffers, help information, search or grep results or shell output. The layout of such a frame might appear as follows:
___________________________________
| *Buffer List* |
|___________________________________|
| | | |
| * | | * |
| d | | T |
| i | | a |
| r | Main Window Area | g |
| e | | s |
| d | | * |
| * | | |
|_____|_______________________|_____|
| *help*/*grep*/ | *shell*/ |
| *Completions* | *compilation* |
|_________________|_________________|
| Echo Area |
|___________________________________|
The following example illustrates how window parameters (Window Parameters) can be used with display-buffer-in-side-window (Displaying Buffers in Side Windows) to set up code for producing the frame layout sketched above.
(defvar parameters
'(window-parameters . ((no-other-window . t)
(no-delete-other-windows . t))))
(setq fit-window-to-buffer-horizontally t)
(setq window-resize-pixelwise t)
(setq
display-buffer-alist
`(("\\*Buffer List\\*" display-buffer-in-side-window
(side . top) (slot . 0) (window-height . fit-window-to-buffer)
(preserve-size . (nil . t)) ,parameters)
("\\*Tags List\\*" display-buffer-in-side-window
(side . right) (slot . 0) (window-width . fit-window-to-buffer)
(preserve-size . (t . nil)) ,parameters)
("\\*\\(?:help\\|grep\\|Completions\\)\\*"
display-buffer-in-side-window
(side . bottom) (slot . -1) (preserve-size . (nil . t))
,parameters)
("\\*\\(?:shell\\|compilation\\)\\*" display-buffer-in-side-window
(side . bottom) (slot . 1) (preserve-size . (nil . t))
,parameters)))
This specifies display-buffer-alist entries (Choosing Window) for buffers with fixed names. In particular, it asks for showing *Buffer List* with adjustable height at the top of the frame and *Tags List* with adjustable width on the frame's right. It also asks for having the *help*, *grep* and *Completions* buffers share a window on the bottom left side of the frame and the *shell* and *compilation* buffers appear in a window on the bottom right side of the frame. Note that the option fit-window-to-buffer-horizontally must have a non-nil value in order to allow horizontal adjustment of windows. Entries are also added that ask for preserving the height of side windows at the top and bottom of the frame and the width of side windows at the left or right of the frame. To assure that side windows retain their respective sizes when maximizing the frame, the variable window-resize-pixelwise is set to a non-nil value. Resizing Windows. The last form also makes sure that none of the created side windows are accessible via C-x o by installing the no-other-window parameter for each of these windows. In addition, it makes sure that side windows are not deleted via C-x 1 by installing the no-delete-other-windows parameter for each of these windows. Since dired buffers have no fixed names, we use a special function dired-default-directory-on-left in order to display a lean directory buffer on the left side of the frame.
(defun dired-default-directory-on-left ()
"Display `default-directory' in side window on left, hiding details."
(interactive)
(let ((buffer (dired-noselect default-directory)))
(with-current-buffer buffer (dired-hide-details-mode t))
(display-buffer-in-side-window
buffer `((side . left) (slot . 0)
(window-width . fit-window-to-buffer)
(preserve-size . (t . nil)) ,parameters))))
Evaluating the preceding forms and typing, in any order, M-x list-buffers, C-h f, M-x shell, M-x list-tags, and M-x dired-default-directory-on-left should now reproduce the frame layout sketched above.
Atomic Windows
Atomic windows are rectangular compositions of at least two live windows. They have the following distinctive characteristics:
- The function
split-window(Splitting Windows), when applied to a constituent of an atomic window, will try to create the new window outside of the atomic window. - The function
delete-window(Deleting Windows), when applied to a constituent of an atomic window, will try to delete the entire atomic window instead. - The function
delete-other-windows(Deleting Windows), when applied to a constituent of an atomic window, will try to make the atomic window fill its frame or main window (Side Windows).
This means that the basic groups of functions that alter the window structure treat an atomic window like a live one, thus preserving the internal structure of the atomic window. Atomic windows are useful to construct and preserve window layouts that are meaningful only when all involved buffers are shown simultaneously in a specific manner, such as when showing differences between file revisions, or the same text in different languages or markups. They can also be used to permanently display information pertinent to a specific window in bars on that window's sides. Atomic windows are implemented with the help of the reserved window-atom window parameter (Window Parameters) and an internal window (Basic Windows) called the root window of the atomic window. All windows that are part of the same atomic window have this root window as their common ancestor and are assigned a non-nil window-atom parameter. The following function returns the root of the atomic window a specified window is part of:
-
window-atom-root - This functions returns the root of the atomic window window is a part of. The specified window must be a valid window and defaults to the selected one. It returns
nilif window is not part of an atomic window.
The most simple approach to make a new atomic window is to take an existing internal window and apply the following function:
-
window-make-atom - This function converts window into an atomic window. The specified window must be an internal window. All this function does is to set the
window-atomparameter of each descendant of window tot.
To create a new atomic window from an existing live window or to add a new window to an existing atomic window, the following buffer display action function (Buffer Display Action Functions) can be used:
-
display-buffer-in-atom-window - This function tries to display buffer in a new window that will be combined with an existing window to form an atomic window. If the existing window is already part of an atomic window, it adds the new window to that atomic window. The specified alist is an association list of symbols and values. The following symbols have a special meaning:
-
window - The value of such an element specifies an existing window the new window shall be combined with. If it specifies an internal window, all children of that window become part of the atomic window too. If no window is specified, the new window becomes a sibling of the selected window. The
window-atomparameter of the existing window is set tomainprovided that window is live and itswindow-atomparameter was not already set. -
side - The value of such an element denotes the side of the existing window where the new window shall be located. Valid values are
below,right,aboveandleft. The default isbelow. Thewindow-atomparameter of the new window is set to this value.
The return value is the new window, nil when creating that window failed. Note that the value of the window-atom parameter does not really matter as long as it is non-nil. The values assigned by display-buffer-in-atom-window just allow for easy retrieval of the original and the new window after that function has been applied. Note also that the window-atom parameter is the only window parameter assigned by display-buffer-in-atom-window. Further parameters have to be set by the application explicitly via a window-parameters entry in alist. Atomic windows automatically cease to exist when one of their constituents gets deleted. To dissolve an atomic window manually, reset the window-atom parameter of its constituents—the root of the atomic window and all its descendants. The following code snippet, when applied to a single-window frame, first splits the selected window and makes the selected and the new window constituents of an atomic window with their parent as root. It then displays the buffer *Messages* in a new window at the frame's bottom and makes that new window part of the atomic window just created.
(let ((window (split-window-right))) (window-make-atom (window-parent window)) (display-buffer-in-atom-window (get-buffer-create "*Messages*") `((window . ,(window-parent window)) (window-height . 5))))
At this moment typing C-x 2 in any window of that frame produces a new window at the bottom of the frame. Typing C-x 3 instead will put the new window at the frame's right. In either case, typing now C-x 1 in any window of the atomic window will remove the new window only. Typing C-x 0 in any window of the atomic window will make that new window fill the frame.
Windows and Point
Each window has its own value of point (Point), independent of the value of point in other windows displaying the same buffer. This makes it useful to have multiple windows showing one buffer.
- The window point is established when a window is first created; it is initialized from the buffer's point, or from the window point of another window opened on the buffer if such a window exists.
- Selecting a window sets the value of point in its buffer from the window's value of point. Conversely, deselecting a window sets the window's value of point from that of the buffer. Thus, when you switch between windows that display a given buffer, the point value for the selected window is in effect in the buffer, while the point values for the other windows are stored in those windows.
- As long as the selected window displays the current buffer, the window's point and the buffer's point always move together; they remain equal.
Emacs displays the cursor, by default as a rectangular block, in each window at the position of that window's point. When the user switches to another buffer in a window, Emacs moves that window's cursor to where point is in that buffer. If the exact position of point is hidden behind some display element, such as a display string or an image, Emacs displays the cursor immediately before or after that display element.
-
window-point - This function returns the current position of point in window. For a nonselected window, this is the value point would have (in that window's buffer) if that window were selected. The default for window is the selected window. When window is the selected window, the value returned is the value of point in that window's buffer. Strictly speaking, it would be more correct to return the top-level value of point, outside of any
save-excursionforms. But that value is hard to find. -
set-window-point - This function positions point in window at position position in window's buffer. It returns position. If window is selected, this simply does
goto-charin window's buffer. -
window-point-insertion-type - This variable specifies the marker insertion type (Marker Insertion Types) of
window-point. The default isnil, sowindow-pointwill stay behind text inserted there.
The Window Start and End Positions
Each window maintains a marker used to keep track of a buffer position that specifies where in the buffer display should start. This position is called the display-start position of the window (or just the start). The character after this position is the one that appears at the upper left corner of the window. It is usually, but not inevitably, at the beginning of a text line. After switching windows or buffers, and in some other cases, if the window start is in the middle of a line, Emacs adjusts the window start to the start of a line. This prevents certain operations from leaving the window start at a meaningless point within a line. This feature may interfere with testing some Lisp code by executing it using the commands of Lisp mode, because they trigger this readjustment. To test such code, put it into a command and bind the command to a key.
-
window-start - This function returns the display-start position of window window. If window is
nil, the selected window is used. When you create a window, or display a different buffer in it, the display-start position is set to a display-start position recently used for the same buffer, or topoint-minif the buffer doesn't have any. Redisplay updates the window-start position (if you have not specified it explicitly since the previous redisplay)—to make sure point appears on the screen. Nothing except redisplay automatically changes the window-start position; if you move point, do not expect the window-start position to change in response until after the next redisplay. -
window-group-start - This function is like
window-start, except that when window is a part of a group of windows (Window Group),window-group-startreturns the start position of the entire group. This condition holds when the buffer local variablewindow-group-start-functionis set to a function. In this case,window-group-startcalls the function with the single argument window, then returns its result. -
window-end - This function returns the position where display of its buffer ends in window. The default for window is the selected window. Simply changing the buffer text or moving point does not update the value that
window-endreturns. The value is updated only when Emacs redisplays and redisplay completes without being preempted. If the last redisplay of window was preempted, and did not finish, Emacs does not know the position of the end of display in that window. In that case, this function returnsnil. If update is non-nil,window-endalways returns an up-to-date value for where display ends, based on the currentwindow-startvalue. If a previously saved value of that position is still valid,window-endreturns that value; otherwise it computes the correct value by scanning the buffer text. Even if update is non-nil,window-enddoes not attempt to scroll the display if point has moved off the screen, the way real redisplay would do. It does not alter thewindow-startvalue. In effect, it reports where the displayed text will end if scrolling is not required. Note that the position it returns might be only partially visible. -
window-group-end - This function is like
window-end, except that when window is a part of a group of windows (Window Group),window-group-endreturns the end position of the entire group. This condition holds when the buffer local variablewindow-group-end-functionis set to a function. In this case,window-group-endcalls the function with the two arguments window and update, then returns its result. The argument update has the same meaning as inwindow-end. -
set-window-start - This function sets the display-start position of window to position in window's buffer. It returns position. The display routines insist that the position of point be visible when a buffer is displayed. Normally, they select the display-start position according to their internal logic (and scroll the window if necessary) to make point visible. However, if you specify the start position with this function using
nilfor noforce, it means you want display to start at position even if that would put the location of point off the screen. If this does place point off screen, the display routines attempt to move point to the left margin on the middle line in the window. For example, if point is 1 and you set the start of the window to 37, the start of the next line, point will be above the top of the window. The display routines will automatically move point if it is still 1 when redisplay occurs. Here is an example:
;; Here is what ‘foo’ looks like before executing ;; the set-window-start expression. ---------- Buffer: foo ---------- ⋆This is the contents of buffer foo. 2 3 4 5 6 ---------- Buffer: foo ---------- (set-window-start (selected-window) (save-excursion (goto-char 1) (forward-line 1) (point))) => 37 ;; Here is what ‘foo’ looks like after executing ;; the set-window-start expression. ---------- Buffer: foo ---------- 2 3 ⋆4 5 6 ---------- Buffer: foo ----------
If the attempt to make point visible (i.e., in a fully-visible screen line) fails, the display routines will disregard the requested window-start position and compute a new one anyway. Thus, for reliable results Lisp programs that call this function should always move point to be inside the window whose display starts at position. If noforce is non-nil, and position would place point off screen at the next redisplay, then redisplay computes a new window-start position that works well with point, and thus position is not used.
-
set-window-group-start - This function is like
set-window-start, except that when window is a part of a group of windows (Window Group),set-window-group-startsets the start position of the entire group. This condition holds when the buffer local variableset-window-group-start-functionis set to a function. In this case,set-window-group-startcalls the function with the three arguments window, position, and noforce, then returns its result. The arguments position and noforce in this function have the same meaning as inset-window-start. -
pos-visible-in-window-p - This function returns non-
nilif position is within the range of text currently visible on the screen in window. It returnsnilif position is scrolled vertically out of view. Locations that are partially obscured are not considered visible unless partially is non-nil. The argument position defaults to the current position of point in window; window defaults to the selected window. If position ist, that means to check either the first visible position of the last screen line in window, or the end-of-buffer position, whichever comes first. This function considers only vertical scrolling. If position is out of view only because window has been scrolled horizontally,pos-visible-in-window-preturns non-nilanyway. Horizontal Scrolling. If position is visible,pos-visible-in-window-preturnstif partially isnil; if partially is non-nil, and the character following position is fully visible, it returns a list of the form(X Y), where x and y are the pixel coordinates relative to the top left corner of the window; otherwise it returns an extended list of the form(X Y RTOP RBOT ROWH VPOS), where rtop and rbot specify the number of off-window pixels at the top and bottom of the row at position, rowh specifies the visible height of that row, and vpos specifies the vertical position (zero-based row number) of that row. Here is an example:
;; If point is off the screen now
(or (pos-visible-in-window-p
(point) (selected-window))
(recenter 0))
-
pos-visible-in-window-group-p - This function is like
pos-visible-in-window-p, except that when window is a part of a group of windows (Window Group),pos-visible-in-window-group-ptests the visibility of pos in the entire group, not just in the single window. This condition holds when the buffer local variablepos-visible-in-window-group-p-functionis set to a function. In this casepos-visible-in-window-group-pcalls the function with the three arguments position, window, and partially, then returns its result. The arguments position and partially have the same meaning as inpos-visible-in-window-p. -
window-line-height - This function returns the height of text line line in window. If line is one of
header-lineormode-line,window-line-heightreturns information about the corresponding line of the window. Otherwise, line is a text line number starting from 0. A negative number counts from the end of the window. The default for line is the current line in window; the default for window is the selected window. If the display is not up to date,window-line-heightreturnsnil. In that case,pos-visible-in-window-pmay be used to obtain related information. If there is no line corresponding to the specified line,window-line-heightreturnsnil. Otherwise, it returns a list(HEIGHT VPOS YPOS OFFBOT), where height is the height in pixels of the visible part of the line, vpos and ypos are the vertical position in lines and pixels of the line relative to the top of the first text line, and offbot is the number of off-window pixels at the bottom of the text line. If there are off-window pixels at the top of the (first) text line, ypos is negative.
Textual Scrolling
Textual scrolling means moving the text up or down through a window. It works by changing the window's display-start location. It may also change the value of window-point to keep point on the screen (Window Point). The basic textual scrolling functions are scroll-up (which scrolls forward) and scroll-down (which scrolls backward). In these function names, "up" and "down" refer to the direction of motion of the buffer text relative to the window. Imagine that the text is written on a long roll of paper and that the scrolling commands move the paper up and down. Thus, if you are looking at the middle of a buffer and repeatedly call scroll-down, you will eventually see the beginning of the buffer. Unfortunately, this sometimes causes confusion, because some people tend to think in terms of the opposite convention: they imagine the window moving over text that remains in place, so that "down" commands take you to the end of the buffer. This convention is consistent with fact that such a command is bound to a key named PageDown on modern keyboards. Textual scrolling functions (aside from scroll-other-window) have unpredictable results if the current buffer is not the one displayed in the selected window. Current Buffer. If the window contains a row taller than the height of the window (for example in the presence of a large image), the scroll functions will adjust the window's vertical scroll position to scroll the partially visible row. Lisp callers can disable this feature by binding the variable auto-window-vscroll to nil (Vertical Scrolling).
-
Command scroll-up - This function scrolls forward by count lines in the selected window. If count is negative, it scrolls backward instead. If count is
nil(or omitted), the distance scrolled isnext-screen-context-lineslines less than the height of the window's body. If the selected window cannot be scrolled any further, this function signals an error. Otherwise, it returnsnil. -
Command scroll-down - This function scrolls backward by count lines in the selected window. If count is negative, it scrolls forward instead. In other respects, it behaves the same way as
scroll-updoes. -
Command scroll-up-command - This behaves like
scroll-up, except that if the selected window cannot be scrolled any further and the value of the variablescroll-error-top-bottomist, it tries to move to the end of the buffer instead. If point is already there, it signals an error. -
Command scroll-down-command - This behaves like
scroll-down, except that if the selected window cannot be scrolled any further and the value of the variablescroll-error-top-bottomist, it tries to move to the beginning of the buffer instead. If point is already there, it signals an error. -
Command scroll-other-window - This function scrolls the text in another window upward count lines. Negative values of count, or
nil, are handled as inscroll-up. You can specify which buffer to scroll by setting the variableother-window-scroll-bufferto a buffer. If that buffer isn't already displayed,scroll-other-windowdisplays it in some window. When the selected window is the minibuffer, the next window is normally the leftmost one immediately above it. You can specify a different window to scroll, when the minibuffer is selected, by setting the variableminibuffer-scroll-window. This variable has no effect when any other window is selected. When it is non-niland the minibuffer is selected, it takes precedence overother-window-scroll-buffer. Definition of minibuffer-scroll-window. -
Command scroll-other-window-down - This function scrolls the text in another window downward count lines. Negative values of count, or
nil, are handled as inscroll-down. In other respects, it behaves the same way asscroll-other-windowdoes. -
other-window-scroll-buffer - If this variable is non-
nil, it tellsscroll-other-windowwhich buffer's window to scroll. -
scroll-margin - This option specifies the size of the scroll margin—a minimum number of lines between point and the top or bottom of a window. Whenever point gets within this many lines of the top or bottom of the window, redisplay scrolls the text automatically (if possible) to move point out of the margin, closer to the center of the window.
-
maximum-scroll-margin - This variable limits the effective value of
scroll-marginto a fraction of the current window line height. For example, if the current window has 20 lines andmaximum-scroll-marginis 0.1, then the scroll margins will never be larger than 2 lines, no matter how bigscroll-marginis.maximum-scroll-marginitself has a maximum value of 0.5, which allows setting margins large to keep the cursor at the middle line of the window (or two middle lines if the window has an even number of lines). If it's set to a larger value (or any value other than a float between 0.0 and 0.5) then the default value of 0.25 will be used instead. -
scroll-conservatively - This variable controls how scrolling is done automatically when point moves off the screen (or into the scroll margin). If the value is a positive integer n, then redisplay scrolls the text up to n lines in either direction, if that will bring point back into proper view. This behavior is called conservative scrolling. Otherwise, scrolling happens in the usual way, under the control of other variables such as
scroll-up-aggressivelyandscroll-down-aggressively. The default value is zero, which means that conservative scrolling never happens. -
scroll-down-aggressively - The value of this variable should be either
nilor a fraction f between 0 and 1. If it is a fraction, that specifies where on the screen to put point when scrolling down. More precisely, when a window scrolls down because point is above the window start, the new start position is chosen to put point f part of the window height from the top. The larger f, the more aggressive the scrolling. A value ofnilis equivalent to .5, since its effect is to center point. This variable automatically becomes buffer-local when set in any fashion. -
scroll-up-aggressively - Likewise, for scrolling up. The value, f, specifies how far point should be placed from the bottom of the window; thus, as with
scroll-down-aggressively, a larger value scrolls more aggressively. -
scroll-step - This variable is an older variant of
scroll-conservatively. The difference is that if its value is n, that permits scrolling only by precisely n lines, not a smaller number. This feature does not work withscroll-margin. The default value is zero. -
scroll-preserve-screen-position - If this option is
t, whenever a scrolling command moves point off-window, Emacs tries to adjust point to keep the cursor at its old vertical position in the window, rather than the window edge. If the value is non-niland nott, Emacs adjusts point to keep the cursor at the same vertical position, even if the scrolling command didn't move point off-window. This option affects all scroll commands that have a non-nilscroll-commandsymbol property. -
next-screen-context-lines - The value of this variable is the number of lines of continuity to retain when scrolling by full screens. For example,
scroll-upwith an argument ofnilscrolls so that this many lines at the bottom of the window appear instead at the top. The default value is2. -
scroll-error-top-bottom - If this option is
nil(the default),scroll-up-commandandscroll-down-commandsimply signal an error when no more scrolling is possible. If the value ist, these commands instead move point to the beginning or end of the buffer (depending on scrolling direction); only if point is already on that position do they signal an error. -
Command recenter - This function scrolls the text in the selected window so that point is displayed at a specified vertical position within the window. It does not move point with respect to the text. If count is a non-negative number, that puts the line containing point count lines down from the top of the window. If count is a negative number, then it counts upward from the bottom of the window, so that −1 stands for the last usable line in the window. If count is
nil(or a non-nillist),recenterputs the line containing point in the middle of the window. If count isniland redisplay is non-nil, this function may redraw the frame, according to the value ofrecenter-redisplay. Thus, omitting the second argument can be used to countermand the effect ofrecenter-redisplaybeing non-nil. Interactive calls pass non-‘nil’ for redisplay. Whenrecenteris called interactively, count is the raw prefix argument. Thus, typingC-uas the prefix sets the count to a non-nillist, while typingC-u 4sets count to 4, which positions the current line four lines from the top. With an argument of zero,recenterpositions the current line at the top of the window. The commandrecenter-top-bottomoffers a more convenient way to achieve this. -
recenter-window-group - This function is like
recenter, except that when the selected window is part of a group of windows (Window Group),recenter-window-groupscrolls the entire group. This condition holds when the buffer local variablerecenter-window-group-functionis set to a function. In this case,recenter-window-groupcalls the function with the argument count, then returns its result. The argument count has the same meaning as inrecenter, but with respect to the entire window group. -
recenter-redisplay - If this variable is non-
nil, callingrecenterwith anilcount argument and non-nilredisplay argument redraws the frame. The default value istty, which means only redraw the frame if it is a tty frame. -
Command recenter-top-bottom - This command, which is the default binding for
C-l, acts likerecenter, except if called with no argument. In that case, successive calls place point according to the cycling order defined by the variablerecenter-positions. -
recenter-positions - This variable controls how
recenter-top-bottombehaves when called with no argument. The default value is(middle top bottom), which means that successive calls ofrecenter-top-bottomwith no argument cycle between placing point at the middle, top, and bottom of the window.
Vertical Fractional Scrolling
Vertical fractional scrolling means shifting text in a window up or down by a specified multiple or fraction of a line. Emacs uses it, for example, on images and screen lines which are taller than the window. Each window has a vertical scroll position, which is a number, never less than zero. It specifies how far to raise the contents of the window when displaying them. Raising the window contents generally makes all or part of some lines disappear off the top, and all or part of some other lines appear at the bottom. The usual value is zero. The vertical scroll position is measured in units of the normal line height, which is the height of the default font. Thus, if the value is .5, that means the window contents will be scrolled up half the normal line height. If it is 3.3, that means the window contents are scrolled up somewhat over three times the normal line height. What fraction of a line the vertical scrolling covers, or how many lines, depends on what the lines contain. A value of .5 could scroll a line whose height is very short off the screen, while a value of 3.3 could scroll just part of the way through a tall line or an image.
-
window-vscroll - This function returns the current vertical scroll position of window. The default for window is the selected window. If pixels-p is non-
nil, the return value is measured in pixels, rather than in units of the normal line height.
(window-vscroll)
=> 0
-
set-window-vscroll - This function sets window's vertical scroll position to lines. If window is
nil, the selected window is used. The argument lines should be zero or positive; if not, it is taken as zero. The actual vertical scroll position must always correspond to an integral number of pixels, so the value you specify is rounded accordingly. The return value is the result of this rounding.
(set-window-vscroll (selected-window) 1.2)
=> 1.13
If pixels-p is non-nil, lines specifies a number of pixels. In this case, the return value is lines.
-
auto-window-vscroll - If this variable is non-
nil, theline-move,scroll-up, andscroll-downfunctions will automatically modify the vertical scroll position to scroll through display rows that are taller than the height of the window, for example in the presence of large images.
Horizontal Scrolling
Horizontal scrolling means shifting the image in the window left or right by a specified multiple of the normal character width. Each window has a horizontal scroll position, which is a number, never less than zero. It specifies how far to shift the contents left. Shifting the window contents left generally makes all or part of some characters disappear off the left, and all or part of some other characters appear at the right. The usual value is zero. The horizontal scroll position is measured in units of the normal character width, which is the width of space in the default font. Thus, if the value is 5, that means the window contents are scrolled left by 5 times the normal character width. How many characters actually disappear off to the left depends on their width, and could vary from line to line. Because we read from side to side in the inner loop, and from top to bottom in the outer loop, the effect of horizontal scrolling is not like that of textual or vertical scrolling. Textual scrolling involves selection of a portion of text to display, and vertical scrolling moves the window contents contiguously; but horizontal scrolling causes part of each line to go off screen. Usually, no horizontal scrolling is in effect; then the leftmost column is at the left edge of the window. In this state, scrolling to the right is meaningless, since there is no data to the left of the edge to be revealed by it; so this is not allowed. Scrolling to the left is allowed; it scrolls the first columns of text off the edge of the window and can reveal additional columns on the right that were truncated before. Once a window has a nonzero amount of leftward horizontal scrolling, you can scroll it back to the right, but only so far as to reduce the net horizontal scroll to zero. There is no limit to how far left you can scroll, but eventually all the text will disappear off the left edge. If auto-hscroll-mode is set, redisplay automatically alters the horizontal scrolling of a window as necessary to ensure that point is always visible. However, you can still set the horizontal scrolling value explicitly. The value you specify serves as a lower bound for automatic scrolling, i.e., automatic scrolling will not scroll a window to a column less than the specified one. The default value of auto-hscroll-mode is t; setting it to current-line activates a variant of automatic horizontal scrolling whereby only the line showing the cursor is horizontally scrolled to make point visible, the rest of the window is left either unscrolled, or at the minimum scroll amount set by scroll-left and scroll-right, see below.
-
Command scroll-left - This function scrolls the selected window count columns to the left (or to the right if count is negative). The default for count is the window width, minus 2. The return value is the total amount of leftward horizontal scrolling in effect after the change—just like the value returned by
window-hscroll(below). Note that text in paragraphs whose base direction is right-to-left (Bidirectional Display) moves in the opposite direction: e.g., it moves to the right whenscroll-leftis invoked with a positive value of count. Once you scroll a window as far right as it can go, back to its normal position where the total leftward scrolling is zero, attempts to scroll any farther right have no effect. If set-minimum is non-nil, the new scroll amount becomes the lower bound for automatic scrolling; that is, automatic scrolling will not scroll a window to a column less than the value returned by this function. Interactive calls pass non-nilfor set-minimum. -
Command scroll-right - This function scrolls the selected window count columns to the right (or to the left if count is negative). The default for count is the window width, minus 2. Aside from the direction of scrolling, this works just like
scroll-left. -
window-hscroll - This function returns the total leftward horizontal scrolling of window—the number of columns by which the text in window is scrolled left past the left margin. (In right-to-left paragraphs, the value is the total amount of the rightward scrolling instead.) The default for window is the selected window. The return value is never negative. It is zero when no horizontal scrolling has been done in window (which is usually the case).
(window-hscroll)
=> 0
(scroll-left 5)
=> 5
(window-hscroll)
=> 5
-
set-window-hscroll - This function sets horizontal scrolling of window. The value of columns specifies the amount of scrolling, in terms of columns from the left margin (right margin in right-to-left paragraphs). The argument columns should be zero or positive; if not, it is taken as zero. Fractional values of columns are not supported at present. Note that
set-window-hscrollmay appear not to work if you test it by evaluating a call withM-:in a simple way. What happens is that the function sets the horizontal scroll value and returns, but then redisplay adjusts the horizontal scrolling to make point visible, and this overrides what the function did. You can observe the function's effect if you call it while point is sufficiently far from the left margin that it will remain visible. The value returned is columns.
(set-window-hscroll (selected-window) 10)
=> 10
Here is how you can determine whether a given position position is off the screen due to horizontal scrolling:
(defun hscroll-on-screen (window position)
(save-excursion
(goto-char position)
(and
(>= (- (current-column) (window-hscroll window)) 0)
(< (- (current-column) (window-hscroll window))
(window-width window)))))
Coordinates and Windows
This section describes functions that report positions of and within a window. Most of these functions report positions relative to an origin at the native position of the window's frame (Frame Geometry). Some functions report positions relative to the origin of the display of the window's frame. In any case, the origin has the coordinates (0, 0) and X and Y coordinates increase rightward and downward respectively. For the following functions, X and Y coordinates are reported in integer character units, i.e., numbers of lines and columns respectively. On a graphical display, each "line" and "column" corresponds to the height and width of the default character specified by the frame's default font (Frame Font).
-
window-edges - This function returns a list of the edge coordinates of window. If window is omitted or
nil, it defaults to the selected window. The return value has the form(LEFT TOP RIGHT BOTTOM). These list elements are, respectively, the X coordinate of the leftmost column occupied by the window, the Y coordinate of the topmost row, the X coordinate one column to the right of the rightmost column, and the Y coordinate one row down from the bottommost row. Note that these are the actual outer edges of the window, including any of its decorations. On a text terminal, if the window has a neighbor on its right, its right edge includes the separator line between the window and its neighbor. If the optional argument body isnil, this means to return the edges corresponding to the total size of window. body non-nilmeans to return the edges of window's body. If body is non-nil, window must specify a live window. If the optional argument absolute isnil, this means to return edges relative to the native position of window's frame. absolute non-nilmeans to return coordinates relative to the origin (0, 0) of window's display. On non-graphical systems this argument has no effect. If the optional argument pixelwise isnil, this means to return the coordinates in terms of the default character width and height of window's frame (Frame Font), rounded if necessary. pixelwise non-nilmeans to return the coordinates in pixels. Note that the pixel specified by right and bottom is immediately outside of these edges. If absolute is non-nil, pixelwise is implicitly non-niltoo. -
window-body-edges - This function returns the edges of window's body (Window Sizes). Calling
(window-body-edges window)is equivalent to calling(window-edges window t), see above.
The following functions can be used to relate a set of frame-relative coordinates to a window:
-
window-at - This function returns the live window at the coordinates x and y given in default character sizes (Frame Font) relative to the native position of frame (Frame Geometry). If there is no window at that position, the return value is
nil. If frame is omitted ornil, it defaults to the selected frame. -
coordinates-in-window-p - This function checks whether a window window occupies the frame relative coordinates coordinates, and if so, which part of the window that is. window should be a live window. coordinates should be a cons cell of the form
(X . Y), where x and y are given in default character sizes (Frame Font) relative to the native position of window's frame (Frame Geometry). If there is no window at the specified position, the return value isnil. Otherwise, the return value is one of the following: -
(RELX . RELY) - The coordinates are inside window. The numbers relx and rely are the equivalent window-relative coordinates for the specified position, counting from 0 at the top left corner of the window.
-
mode-line - The coordinates are in the mode line of window.
-
header-line - The coordinates are in the header line of window.
-
tab-line - The coordinates are in the tab line of window.
-
right-divider - The coordinates are in the divider separating window from a window on the right.
-
bottom-divider - The coordinates are in the divider separating window from a window beneath.
-
vertical-line - The coordinates are in the vertical line between window and its neighbor to the right. This value occurs only if the window doesn't have a scroll bar; positions in a scroll bar are considered outside the window for these purposes.
-
left-fringe,right-fringe - The coordinates are in the left or right fringe of the window.
-
left-margin,right-margin - The coordinates are in the left or right margin of the window.
-
nil - The coordinates are not in any part of window.
The function coordinates-in-window-p does not require a frame as argument because it always uses the frame that window is on. The following functions return window positions in pixels, rather than character units. Though mostly useful on graphical displays, they can also be called on text terminals, where the screen area of each text character is taken to be one pixel.
-
window-pixel-edges - This function returns a list of pixel coordinates for the edges of window. Calling
(window-pixel-edges window)is equivalent to calling(window-edges window nil nil t), see above. -
window-body-pixel-edges - This function returns the pixel edges of window's body. Calling
(window-body-pixel-edges window)is equivalent to calling(window-edges window t nil t), see above.
The following functions return window positions in pixels, relative to the origin of the display screen rather than that of the frame:
-
window-absolute-pixel-edges - This function returns the pixel coordinates of window relative to an origin at (0, 0) of the display of window's frame. Calling
(window-absolute-pixel-edges)is equivalent to calling(window-edges window nil t t), see above. -
window-absolute-body-pixel-edges - This function returns the pixel coordinates of window's body relative to an origin at (0, 0) of the display of window's frame. Calling
(window-absolute-body-pixel-edges window)is equivalent to calling(window-edges window t t t), see above. Combined withset-mouse-absolute-pixel-position, this function can be used to move the mouse pointer to an arbitrary buffer position visible in some window:
(let ((edges (window-absolute-body-pixel-edges))
(position (pos-visible-in-window-p nil nil t)))
(set-mouse-absolute-pixel-position
(+ (nth 0 edges) (nth 0 position))
(+ (nth 1 edges) (nth 1 position))))
On a graphical terminal this form "warps" the mouse cursor to the upper left corner of the glyph at the selected window's point. A position calculated this way can be also used to show a tooltip window there. The following function returns the screen coordinates of a buffer position visible in a window:
-
window-absolute-pixel-position - If the buffer position position is visible in window window, this function returns the display coordinates of the upper/left corner of the glyph at position. The return value is a cons of the X- and Y-coordinates of that corner, relative to an origin at (0, 0) of window's display. It returns
nilif position is not visible in window. window must be a live window and defaults to the selected window. position defaults to the value ofwindow-pointof window. This means that in order to move the mouse pointer to the position of point in the selected window, it's sufficient to write:
(let ((position (window-absolute-pixel-position))) (set-mouse-absolute-pixel-position (car position) (cdr position)))
The following function returns the largest rectangle that can be inscribed in a window without covering text displayed in that window.
-
window-largest-empty-rectangle - This function calculates the dimensions of the largest empty rectangle that can be inscribed in the specified window's text area. window must be a live window and defaults to the selected one. The return value is a triple of the width and the start and end y-coordinates of the largest rectangle that can be inscribed into the empty space (space not displaying any text) of the text area of window. No x-coordinates are returned by this function—any such rectangle is assumed to end at the right edge of window's text area. If no empty space can be found, the return value is
nil. The optional argument count, if non-nil, specifies a maximum number of rectangles to return. This means that the return value is a list of triples specifying rectangles with the largest rectangle first. count can be also a cons cell whose car specifies the number of rectangles to return and whose CDR, if non-nil, states that all rectangles returned must be disjoint. The optional arguments min-width and min-height, if non-nil, specify the minimum width and height of any rectangle returned. The optional argument positions, if non-nil, is a cons cell whose CAR specifies the uppermost and whose CDR specifies the lowermost pixel position that must be covered by any rectangle returned. These positions measure from the start of the text area of window. The optional argument left, if non-nil, means to return values suitable for buffers displaying right to left text. In that case, any rectangle returned is assumed to start at the left edge of window's text area. Note that this function has to retrieve the dimensions of each line of window's glyph matrix viawindow-lines-pixel-dimensions(Size of Displayed Text). Hence, this function may also returnnilwhen the current glyph matrix of window is not up-to-date.
Mouse Window Auto-selection
The following option allows to automatically select the window under the mouse pointer. This accomplishes a policy similar to that of window managers that give focus to a frame (and thus trigger its subsequent selection) whenever the mouse pointer enters its window-system window (Input Focus).
-
mouse-autoselect-window - If this variable is non-
nil, Emacs will try to automatically select the window under the mouse pointer. The following values are meaningful: - A positive number
- This specifies a delay in seconds after which auto-selection triggers. The window under the mouse pointer is selected after the mouse has remained in it for the entire duration of the delay.
- A negative number
- A negative number has a similar effect as a positive number, but selects the window under the mouse pointer only after the mouse pointer has remained in it for the entire duration of the absolute value of that number and in addition has stopped moving.
- Other value
- Any other non-
nilvalue means to select a window instantaneously as soon as the mouse pointer enters it.
In either case, the mouse pointer must enter the text area of a window in order to trigger its selection. Dragging the scroll bar slider or the mode line of a window conceptually should not cause its auto-selection. Mouse auto-selection selects the minibuffer window only if it is active, and never deselects the active minibuffer window. Mouse auto-selection can be used to emulate a focus follows mouse policy for child frames (Child Frames) which usually are not tracked by the window manager. This requires to set the value of focus-follows-mouse (Input Focus) to a non-nil value. If the value of focus-follows-mouse is auto-raise, entering a child frame with the mouse will raise it automatically above all other child frames of that frame's parent frame.
Window Configurations
A window configuration records the entire layout of one frame—all windows, their sizes, their decorations, which buffers they contain, how those buffers are scrolled, and their value of point, It also includes the value of minibuffer-scroll-window. As a special exception, the window configuration does not record the value of point in the selected window for the current buffer. You can bring back an entire frame layout by restoring a previously saved window configuration. If you want to record the layout of all frames instead of just one, use a frame configuration instead of a window configuration. Frame Configurations.
-
current-window-configuration - This function returns a new object representing frame's current window configuration. The default for frame is the selected frame. The variable
window-persistent-parametersspecifies which window parameters (if any) are saved by this function. Window Parameters. -
set-window-configuration - This function restores the configuration of windows and buffers as specified by configuration, for the frame that configuration was created for, regardless of whether that frame is selected or not. The argument configuration must be a value that was previously returned by
current-window-configurationfor that frame. Normally the function also selects the frame which is recorded in the configuration, but if dont-set-frame is non-nil, it leaves selected the frame which was already selected at the start of the function. Normally the function restores the saved minibuffer (if any), but if dont-set-miniwindow is non-nil, the minibuffer current at the start of the function (if any) remains in the mini-window. If the frame from which configuration was saved is dead, all this function does is to restore the value of the variableminibuffer-scroll-windowand to adjust the value returned byminibuffer-selected-window. In this case, the function returnsnil. Otherwise, it returnst. If the buffer of a window of configuration has been killed since configuration was made, that window is, as a rule, removed from the restored configuration. However, if that window is the last window remaining in the restored configuration, another live buffer is shown in it. Here is a way of using this function to get the same effect assave-window-excursion:
(let ((config (current-window-configuration)))
(unwind-protect
(progn (split-window-below nil)
...)
(set-window-configuration config)))
-
save-window-excursion - This macro records the window configuration of the selected frame, executes forms in sequence, then restores the earlier window configuration. The return value is the value of the final form in forms. Most Lisp code should not use this macro;
save-selected-windowis typically sufficient. In particular, this macro cannot reliably prevent the code in forms from opening new windows, because new windows might be opened in other frames (Choosing Window), andsave-window-excursiononly saves and restores the window configuration on the current frame. -
window-configuration-p - This function returns
tif object is a window configuration. -
compare-window-configurations - This function compares two window configurations as regards the structure of windows, but ignores the values of point and the saved scrolling positions—it can return
teven if those aspects differ. -
window-configuration-frame - This function returns the frame for which the window configuration config was made.
Other primitives to look inside of window configurations would make sense, but are not implemented because we did not need them. See the file winner.el for some more operations on windows configurations. The objects returned by current-window-configuration die together with the Emacs process. In order to store a window configuration on disk and read it back in another Emacs session, you can use the functions described next. These functions are also useful to clone the state of a frame into an arbitrary live window (set-window-configuration effectively clones the windows of a frame into the root window of that very frame only).
-
window-state-get - This function returns the state of window as a Lisp object. The argument window must be a valid window and defaults to the root window of the selected frame. If the optional argument writable is non-
nil, this means to not use markers for sampling positions likewindow-pointorwindow-start. This argument should be non-nilwhen the state will be written to disk and read back in another session. Together, the argument writable and the variablewindow-persistent-parametersspecify which window parameters are saved by this function. Window Parameters.
The value returned by window-state-get can be used in the same session to make a clone of a window in another window. It can be also written to disk and read back in another session. In either case, use the following function to restore the state of the window.
-
window-state-put - This function puts the window state state into window. The argument state should be the state of a window returned by an earlier invocation of
window-state-get, see above. The optional argument window can be either a live window or an internal window (Windows and Frames). If window is not a live window, it is replaced by a new live window created on the same frame before putting state into it. If window isnil, it puts the window state into a new window. If the optional argument ignore is non-nil, it means to ignore minimum window sizes and fixed-size restrictions. If ignore issafe, this means windows can get as small as one line and/or two columns.
The functions window-state-get and window-state-put also allow to exchange the contents of two live windows. The following function does precisely that:
-
Command window-swap-states - This command swaps the states of the two live windows window-1 and window-2. window-1 must specify a live window and defaults to the selected one. window-2 must specify a live window and defaults to the window following window-1 in the cyclic ordering of windows, excluding minibuffer windows and including live windows on all visible frames. Optional argument size non-
nilmeans to try swapping the sizes of window-1 and window-2 as well. A value ofheightmeans to swap heights only, a value ofwidthmeans to swap widths only, whiletmeans to swap both widths and heights, if possible. Frames are not resized by this function.
Window Parameters
This section describes the window parameters that can be used to associate additional information with windows.
-
window-parameter - This function returns window's value for parameter. The default for window is the selected window. If window has no setting for parameter, this function returns
nil. -
window-parameters - This function returns all parameters of window and their values. The default for window is the selected window. The return value is either
nil, or an association list whose elements have the form(PARAMETER . VALUE). -
set-window-parameter - This function sets window's value of parameter to value and returns value. The default for window is the selected window.
By default, the functions that save and restore window configurations or the states of windows (Window Configurations) do not care about window parameters. This means that when you change the value of a parameter within the body of a save-window-excursion, the previous value is not restored when that macro exits. It also means that when you restore via window-state-put a window state saved earlier by window-state-get, all cloned windows have their parameters reset to nil. The following variable allows you to override the standard behavior:
-
window-persistent-parameters - This variable is an alist specifying which parameters get saved by
current-window-configurationandwindow-state-get, and subsequently restored byset-window-configurationandwindow-state-put. Window Configurations. The CAR of each entry of this alist is a symbol specifying the parameter. The CDR should be one of the following: -
nil - This value means the parameter is saved neither by
window-state-getnor bycurrent-window-configuration. -
t - This value specifies that the parameter is saved by
current-window-configurationand (provided its writable argument isnil) bywindow-state-get. -
writable - This means that the parameter is saved unconditionally by both
current-window-configurationandwindow-state-get. This value should not be used for parameters whose values do not have a read syntax. Otherwise, invokingwindow-state-putin another session may fail with aninvalid-read-syntaxerror.
Some functions (notably delete-window, delete-other-windows and split-window), may behave specially when the window specified by their window argument has a parameter whose name is equal to the function's name. You can override such special behavior by binding the following variable to a non-nil value:
-
ignore-window-parameters - If this variable is non-
nil, some standard functions do not process window parameters. The functions currently affected by this aresplit-window,delete-window,delete-other-windows, andother-window. An application can bind this variable to a non-nilvalue around calls to these functions. If it does so, the application is fully responsible for correctly assigning the parameters of all involved windows when exiting that function.
The following parameters are currently used by the window management code:
-
delete-window - This parameter affects the execution of
delete-window(Deleting Windows). -
delete-other-windows - This parameter affects the execution of
delete-other-windows(Deleting Windows). -
no-delete-other-windows - This parameter marks the window as not deletable by
delete-other-windows(Deleting Windows). -
split-window - This parameter affects the execution of
split-window(Splitting Windows). -
other-window - This parameter affects the execution of
other-window(Cyclic Window Ordering). -
no-other-window - This parameter marks the window as not selectable by
other-window(Cyclic Window Ordering). -
clone-of - This parameter specifies the window that this one has been cloned from. It is installed by
window-state-get(Window Configurations). -
window-preserved-size - This parameter specifies a buffer, a direction where
nilmeans vertical andthorizontal, and a size in pixels. If this window displays the specified buffer and its size in the indicated direction equals the size specified by this parameter, then Emacs will try to preserve the size of this window in the indicated direction. This parameter is installed and updated by the functionwindow-preserve-size(Preserving Window Sizes). -
quit-restore - This parameter is installed by the buffer display functions (Choosing Window) and consulted by
quit-restore-window(Quitting Windows). It is a list of four elements, see the description ofquit-restore-windowin Quitting Windows for details. -
window-side,window-slot - These parameters are used internally for implementing side windows (Side Windows).
-
window-atom - This parameter is used internally for implementing atomic windows, see Atomic Windows.
-
mode-line-format - This parameter replaces the value of the buffer-local variable
mode-line-format(Mode Line Basics) of this window's buffer whenever this window is displayed. The symbolnonemeans to suppress display of a mode line for this window. Display and contents of the mode line on other windows showing this buffer are not affected. -
header-line-format - This parameter replaces the value of the buffer-local variable
header-line-format(Mode Line Basics) of this window's buffer whenever this window is displayed. The symbolnonemeans to suppress display of a header line for this window. Display and contents of the header line on other windows showing this buffer are not affected. -
tab-line-format - This parameter replaces the value of the buffer-local variable
tab-line-format(Mode Line Basics) of this window's buffer whenever this window is displayed. The symbolnonemeans to suppress display of a tab line for this window. Display and contents of the tab line on other windows showing this buffer are not affected. -
min-margins - The value of this parameter is a cons cell whose CAR and CDR, if non-
nil, specify the minimum values (in columns) for the left and right margin of this window (Display Margins. When present, Emacs will use these values instead of the actual margin widths for determining whether a window can be split or shrunk horizontally. Emacs never auto-adjusts the margins of any window after splitting or resizing it. It is the sole responsibility of any application setting this parameter to adjust the margins of this window as well as those of any new window that inherits this window's margins due to a split. Bothwindow-configuration-change-hookandwindow-size-change-functions(Window Hooks) should be employed for this purpose. This parameter was introduced in Emacs version 25.1 to support applications that use large margins to center buffer text within a window and should be used, with due care, exclusively by those applications. It might be replaced by an improved solution in future versions of Emacs.
Hooks for Window Scrolling and Changes
This section describes how Lisp programs can take action after a window has been scrolled or other window modifications occurred. We first consider the case where a window shows a different part of its buffer.
-
window-scroll-functions - This variable holds a list of functions that Emacs should call before redisplaying a window with scrolling. Displaying a different buffer in a window and making a new window also call these functions. This variable is not a normal hook, because each function is called with two arguments: the window, and its new display-start position. At the time of the call, the display-start position of the argument window is already set to its new value, and the buffer to be displayed in the window is set as the current buffer. These functions must take care when using
window-end(Window Start and End); if you need an up-to-date value, you must use the update argument to ensure you get it. Warning: don't use this feature to alter the way the window is scrolled. It's not designed for that, and such use probably won't work.
In addition, you can use jit-lock-register to register a Font Lock fontification function, which will be called whenever parts of a buffer are (re)fontified because a window was scrolled or its size changed. Other Font Lock Variables. The remainder of this section covers six hooks that are called during redisplay provided a significant, non-scrolling change of a window has been detected. For simplicity, these hooks and the functions they call will be collectively referred to as window change functions. As any hook, these hooks can be set either globally of buffer-locally via the local argument of add-hook (Setting Hooks) when the hook is installed. The first of these hooks is run after a window buffer change is detected, which means that a window was created, deleted or assigned another buffer.
-
window-buffer-change-functions - This variable specifies functions called during redisplay when window buffers have changed. The value should be a list of functions that take one argument. Functions specified buffer-locally are called for any window showing the corresponding buffer if that window has been created or assigned that buffer since the last time window change functions were run. In this case the window is passed as argument. Functions specified by the default value are called for a frame if at least one window on that frame has been added, deleted or assigned another buffer since the last time window change functions were run. In this case the frame is passed as argument.
The second of these hooks is run when a window size change has been detected which means that a window was created, assigned another buffer, or changed its total size or that of its text area.
-
window-size-change-functions - This variable specifies functions called during redisplay when a window size change occurred. The value should be a list of functions that take one argument. Functions specified buffer-locally are called for any window showing the corresponding buffer if that window has been added or assigned another buffer or changed its total or body size since the last time window change functions were run. In this case the window is passed as argument. Functions specified by the default value are called for a frame if at least one window on that frame has been added or assigned another buffer or changed its total or body size since the last time window change functions were run. In this case the frame is passed as argument.
The third of these hooks is run when a window selection change has selected another window since the last redisplay.
-
window-selection-change-functions - This variable specifies functions called during redisplay when the selected window or a frame's selected window has changed. The value should be a list of functions that take one argument. Functions specified buffer-locally are called for any window showing the corresponding buffer if that window has been selected or deselected (among all windows or among all windows on its frame) since the last time window change functions were run. In this case the window is passed as argument. Functions specified by the default value are called for a frame if that frame has been selected or deselected or the frame's selected window has changed since the last time window change functions were run. In this case the frame is passed as argument.
The fourth of these hooks is run when a window state change has been detected, which means that at least one of the three preceding window changes has occurred.
-
window-state-change-functions - This variable specifies functions called during redisplay when a window buffer or size change occurred or the selected window or a frame's selected window has changed. The value should be a list of functions that take one argument. Functions specified buffer-locally are called for any window showing the corresponding buffer if that window has been added or assigned another buffer, changed its total or body size or has been selected or deselected (among all windows or among all windows on its frame) since the last time window change functions were run. In this case the window is passed as argument. Functions specified by the default value are called for a frame if at least one window on that frame has been added, deleted or assigned another buffer, changed its total or body size or that frame has been selected or deselected or the frame's selected window has changed since the last time window change functions were run. In this case the frame is passed as argument. Functions specified by the default value are also run for a frame when that frame's window state change flag (see below) has been set since last redisplay.
The fifth of these hooks is run when a window configuration change has been detected which means that either the buffer or the size of a window changed. It differs from the four preceding hooks in the way it is run.
-
window-configuration-change-hook - This variable specifies functions called during redisplay when either the buffer or the size of a window has changed. The value should be a list of functions that take no argument. Functions specified buffer-locally are called for any window showing the corresponding buffer if at least one window on that frame has been added, deleted or assigned another buffer or changed its total or body size since the last time window change functions were run. Each call is performed with the window showing the buffer temporarily selected and its buffer current. Functions specified by the default value are called for each frame if at least one window on that frame has been added, deleted or assigned another buffer or changed its total or body size since the last time window change functions were run. Each call is performed with the frame temporarily selected and the selected window's buffer current.
Finally, Emacs runs a normal hook that generalizes the behavior of window-state-change-functions.
-
window-state-change-hook - The default value of this variable specifies functions called during redisplay when a window state change has been detected or the window state change flag has been set on at least one frame. The value should be a list of functions that take no argument. Applications should put a function on this hook only if they want to react to changes that happened on (or have been signaled for) two or more frames since last redisplay. In every other case, putting the function on
window-state-change-functionsshould be preferred.
Window change functions are called during redisplay for each frame as follows: First, any buffer-local window buffer change function, window size change function, selected window change and window state change functions are called in this order. Next, the default values for these functions are called in the same order. Then any buffer-local window configuration change functions are called followed by functions specified by the default value of those functions. Finally, functions on window-state-change-hook are run. Window change functions are run for a specific frame only if a corresponding change was registered for that frame earlier. Such changes include the creation or deletion of a window or the assignment of another buffer or size to a window. Note that even when such a change has been registered, this does not mean that any of the hooks described above is run. If, for example, a change was registered within the scope of a window excursion (Window Configurations), this will trigger a call of window change functions only if that excursion still persists at the time change functions are run. If it is exited earlier, hooks will be run only if registered by a change outside the scope of that excursion. The window state change flag of a frame, if set, will cause the default values of window-state-change-functions (for that frame) and window-state-change-hook to be run during next redisplay regardless of whether a window state change actually occurred for that frame or not. After running any functions on these hooks, the flag is reset for each frame. Applications can set that flag and inspect its value using the following functions.
-
set-frame-window-state-change - This function sets frame's window state change flag if arg is non-
niland resets it otherwise. frame must be a live frame and defaults to the selected one. -
frame-window-state-change - This functions returns
tif frame's window state change flag is set andnilotherwise. frame must be a live frame and defaults to the selected one.
While window change functions are run, the functions described next can be called to get more insight into what has changed for a specific window or frame since the last redisplay. All these functions take a live window as single, optional argument, defaulting to the selected window.
-
window-old-buffer - This function returns the buffer shown in window at the last time window change functions were run for window's frame. If it returns
nil, window has been created after that. If it returnst, window was not shown at that time but has been restored from a previously saved window configuration afterwards. Otherwise, the return value is the buffer shown bywindowat that time. -
window-old-pixel-width - This function returns the total pixel width of window the last time window change functions found
windowlive on its frame. It is zero ifwindowwas created after that. -
window-old-pixel-height - This function returns the total pixel height of window the last time window change functions found
windowlive on its frame. It is zero ifwindowwas created after that. -
window-old-body-pixel-width - This function returns the pixel width of window's text area the last time window change functions found
windowlive on its frame. It is zero ifwindowwas created after that. -
window-old-body-pixel-height - This function returns the pixel height of window's text area the last time window change functions found
windowlive on its frame. It is zero ifwindowwas created after that.
In order to find out which window or frame was selected the last time window change functions were run, the following functions can be used:
-
frame-old-selected-window - This function returns the selected window of frame at the last time window change functions were run. If omitted or
nilframe defaults to the selected frame. -
old-selected-window - This function returns the selected window at the last time window change functions were run.
-
old-selected-frame - This function returns the selected frame at the last time window change functions were run.
Note that window change functions provide no information about which windows have been deleted since the last time they were run. If necessary, applications should remember any window showing a specific buffer in a local variable of that buffer and update it in a function run by the default values of any of the hooks that are run when a window buffer change was detected. The following caveats should be considered when adding a function to window change functions:
- Some operations will not trigger a call of window change functions. These include showing another buffer in a minibuffer window or any change of a tooltip window.
- Window change functions should not create or delete windows or change the buffer, size or selection status of any window because there is no guarantee that the information about such a change will be propagated to other window change functions. If at all, any such change should be executed only by the last function listed by the default value of
window-state-change-hook. - Macros like
save-window-excursion,with-selected-windoworwith-current-buffercan be used when running window change functions. - Running window change functions does not save and restore match data. Unless running
window-configuration-change-hookit does not save or restore the selected window or frame or the current buffer either. - Any redisplay triggering the run of window change functions may be aborted. If the abort occurs before window change functions have run to their completion, they will be run again with the previous values, that is, as if redisplay had not been performed. If aborted later, they will be run with the new values, that is, as if redisplay had been actually performed.