21.1 Mouse Commands for Editing
mouse-1
Move point to where you click ( mouse-set-point
).
Drag-mouse-1
Activate the region around the text selected by dragging, and put the
text in the primary selection ( mouse-set-region
).
mouse-2
Move point to where you click, and insert the contents of the primary
selection there ( mouse-yank-primary
).
mouse-3
If the region is active, move the nearer end of the region to the
click position; otherwise, set mark at the current value of point and
point at the click position. Save the resulting region in the kill
ring; on a second click, kill it ( mouse-save-then-kill
).
C-M-mouse-1
Activate a rectangular region around the text selected by dragging. See Rectangles.
The most basic mouse command is mouse-set-point
, which is
invoked by clicking with the left mouse button, mouse-1
, in the
text area of a window. This moves point to the position where you
clicked. If that window was not the selected window, it becomes the
selected window. You can also activate a region by double-clicking
mouse-1
(see Mouse Commands for Words and Lines).
Normally, if the frame you clicked in was not the selected frame, it
is made the selected frame, in addition to selecting the window and
setting the cursor. On the X Window System, you can change this by
setting the variable x-mouse-click-focus-ignore-position
to
t
. In that case, the initial click on an unselected frame just
selects the frame, without doing anything else; clicking again selects
the window and sets the cursor position.
Holding down mouse-1
and dragging the mouse over a stretch
of text activates the region around that text
( mouse-set-region
), placing the mark where you started holding
down the mouse button, and point where you release it (see The Mark and the Region).
In addition, the text in the region becomes the primary selection
(see Cut and Paste with Other Window Applications).
If you change the variable mouse-drag-copy-region
to a
non- nil
value, dragging the mouse over a stretch of text also
adds the text to the kill ring. The default is nil
.
If you move the mouse off the top or bottom of the window while
dragging, the window scrolls at a steady rate until you move the mouse
back into the window. This way, you can select regions that don’t fit
entirely on the screen. The number of lines scrolled per step depends
on how far away from the window edge the mouse has gone; the variable
mouse-scroll-min-lines
specifies a minimum step size.
Clicking with the middle mouse button, mouse-2
, moves point to
the position where you clicked and inserts the contents of the primary
selection ( mouse-yank-primary
). See Cut and Paste with Other Window Applications.
This behavior is consistent with other X applications. Alternatively,
you can rebind mouse-2
to mouse-yank-at-click
, which
performs a yank at the position you click.
If you change the variable mouse-yank-at-point
to a
non- nil
value, mouse-2
does not move point; it inserts
the text at point, regardless of where you clicked or even which of
the frame’s windows you clicked on. This variable affects both
mouse-yank-primary
and mouse-yank-at-click
.
Clicking with the right mouse button, mouse-3
, runs the
command mouse-save-then-kill
. This performs several actions
depending on where you click and the status of the region:
-
If no region is active, clicking
mouse-3
activates the region, placing the mark where point was and point at the clicked position. -
If a region is active, clicking
mouse-3
adjusts the nearer end of the region by moving it to the clicked position. The adjusted region’s text is copied to the kill ring; if the text in the original region was already on the kill ring, it replaces it there. -
If you originally specified the region using a double or triple
mouse-1
, so that the region is defined to consist of entire words or lines (see Mouse Commands for Words and Lines), then adjusting the region withmouse-3
also proceeds by entire words or lines. -
If you use
mouse-3
a second time consecutively, at the same place, that kills the region already selected. Thus, the simplest way to kill text with the mouse is to clickmouse-1
at one end, then clickmouse-3
twice at the other end. To copy the text into the kill ring without deleting it from the buffer, pressmouse-3
just once—or just drag across the text withmouse-1
. Then you can copy it elsewhere by yanking it.
The mouse-save-then-kill
command also obeys the variable
mouse-drag-copy-region
(described above). If the value is
non- nil
, then whenever the command sets or adjusts the active
region, the text in the region is also added to the kill ring. If the
latest kill ring entry had been added the same way, that entry is
replaced rather than making a new entry.
Whenever you set the region using any of the mouse commands described above, the mark will be deactivated by any subsequent unshifted cursor motion command, in addition to the usual ways of deactivating the mark. See Shift Selection.
Some mice have a “wheel” which can be used for scrolling. Emacs
supports scrolling windows with the mouse wheel, by default, on most
graphical displays. To toggle this feature, use M-x mouse-wheel-mode
. The variables mouse-wheel-follow-mouse
and
mouse-wheel-scroll-amount
determine where and by how much
buffers are scrolled. The variable
mouse-wheel-progressive-speed
determines whether the scroll
speed is linked to how fast you move the wheel. This mode also
supports increasing or decreasing the height of the default face, by
default bound to scrolling with the Ctrl
modifier.
Emacs also supports horizontal scrolling with the Shift
modifier. Typing a numeric prefix arg (e.g., M-5
) before
starting horizontal scrolling changes its step value defined
by the user option mouse-wheel-scroll-amount-horizontal
.
If your mouse’s wheel can be tilted, or if your touchpad supports it,
then you can also enable horizontal scrolling by customizing the
variable mouse-wheel-tilt-scroll
to a non- nil
value.
By default, tilting the mouse wheel scrolls the window’s view
horizontally in the direction of the tilt: e.g., tilting to the right
scrolls the window to the right, so that the text displayed in the
window moves horizontally to the left. If you’d like to reverse the
direction of horizontal scrolling, customize the variable
mouse-wheel-flip-direction
to a non- nil
value.
When the mouse pointer is over an image in Image mode, see Viewing Image Files,
scrolling the mouse wheel with the Ctrl
modifier scales the image
under the mouse pointer, and scrolling the mouse wheel with the
Shift
modifier scrolls the image horizontally.